42 lines
1.3 KiB
JavaScript
42 lines
1.3 KiB
JavaScript
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// Require the necessary discord.js classes
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const fs = require('node:fs');
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const path = require('node:path');
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const { Client, Collection, Intents } = require('discord.js');
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require('dotenv').config();
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const { token } = process.env;
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// Create a new client instance
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const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
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// Load commands from the commands folder
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client.commands = new Collection();
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const commandsPath = path.join(__dirname, 'commands');
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const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
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for (const file of commandFiles) {
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const filePath = path.join(commandsPath, file);
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const command = require(filePath);
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// Set a new item in the Collection
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// With the key as the command name and the value as the exported module
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client.commands.set(command.data.name, command);
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}
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// Load events from the events folder
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const eventsPath = path.join(__dirname, 'events');
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const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith('.js'));
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for (const file of eventFiles) {
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const filePath = path.join(eventsPath, file);
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const event = require(filePath);
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if (event.once) {
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client.once(event.name, (...args) => event.execute(...args));
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}
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else {
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client.on(event.name, (...args) => event.execute(...args));
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}
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}
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// Login to Discord with your client's token
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client.login(token);
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