Haha-Yes/commands/fun/tts/dectalk.js

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const { Command } = require('discord-akairo');
const { execFile } = require('child_process');
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const rand = require('../../../rand.js');
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class dectalkCommand extends Command {
constructor() {
super('dectalk', {
aliases: ['dectalk', 'dec'],
category: 'fun',
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clientPermissions: ['ATTACH_FILES'],
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args: [
{
id: 'decMessage',
type: 'string',
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prompt: {
start: 'Write something so i can say it back in dectalk',
},
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match: 'rest'
}
],
description: {
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content: 'Send a wav of what you wrote into .wav with dectalk',
usage: '[text]',
examples: ['This command is very epic']
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}
});
}
async exec(message, args) {
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args.decMessage = rand.random(args.decMessage, message);
let output = `${message.id}_dectalk.wav`;
let decMessage = '[:phoneme on]' + args.decMessage;
let loadingmsg = await message.channel.send('Processing ( this can take some time ) <a:loadingmin:527579785212329984>');
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if (process.platform === 'win32') {
execFile('say.exe', ['-w', output, `${decMessage}`], {cwd: './dectalk/'}, (error, stdout, stderr) => {
sendMessage(output, error, stdout, stderr);
});
} else if (process.platform === 'linux' || process.platform === 'darwin') {
execFile('wine', ['say.exe', '-w', output, `${decMessage}`], {cwd: './dectalk/'}, (error, stdout, stderr) => {
sendMessage(`./dectalk/${output}`, error, stdout, stderr);
});
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}
async function sendMessage(file, error, stdout, stderr) {
console.error(stdout);
loadingmsg.delete();
if (error) {
console.error(stderr);
console.error(error);
return message.channel.send('Oh no! an error has occurred!');
}
return message.channel.send({files: [file]});
}
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}
}
module.exports = dectalkCommand;