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const { Command } = require ( 'discord-akairo' ) ;
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const joinChannel = require ( '../../models' ) . joinChannel ;
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class welcomeCommand extends Command {
constructor ( ) {
super ( 'welcome' , {
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aliases : [ 'welcome' , 'join' ] ,
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category : 'admin' ,
channelRestriction : 'guild' ,
userPermissions : [ 'MANAGE_CHANNELS' ] ,
args : [
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{
id : 'remove' ,
match : 'flag' ,
flag : '--remove'
} ,
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{
id : 'message' ,
type : 'string' ,
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match : 'rest' ,
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default : 'Welcome [member] to [server]!'
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}
] ,
description : {
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content : 'Send a message to the current channel when a person join, you can use [member] to show the member username and [server] to show the name of the server' ,
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usage : '[welcome message]' ,
examples : [ 'everyone welcome [adjectives] [member] and welcome on [server]' ]
}
} ) ;
}
async exec ( message , args ) {
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const join = await joinChannel . findOne ( { where : { guildID : message . guild . id } } ) ;
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if ( args . remove ) {
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if ( join ) {
join . destroy ( { where : { guildID : message . guild . id , channelID : message . channel . id } } ) ;
return message . channel . send ( 'successfully deleted the join message' ) ;
} else {
return message . channel . send ( 'Did not find the a join message, are you sure you have one setup?' ) ;
}
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}
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if ( ! args . message ) {
return message . channel . send ( 'Please provide a message' ) ;
}
if ( ! join ) {
const body = { guildID : message . guild . id , channelID : message . channel . id , message : args . message } ;
await joinChannel . create ( body ) ;
return message . channel . send ( ` The join message have been set with ${ args . message } ` ) ;
} else {
message . channel . send ( 'The server already have a join message, do you want to replace it? y/n' ) ;
const filter = m => m . content && m . author . id == message . author . id ;
message . channel . awaitMessages ( filter , { time : 5000 , max : 1 , errors : [ 'time' ] } )
. then ( async messages => {
let messageContent = messages . map ( messages => messages . content ) ;
if ( messageContent == 'y' || messageContent == 'yes' ) {
const body = { guildID : message . guild . id , channelID : message . channel . id , message : args . message } ;
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await joinChannel . update ( body , { where : { guildID : message . guild . id } } ) ;
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return message . channel . send ( ` The join message have been set with ${ args . message } ` ) ;
} else {
return message . channel . send ( 'Not updating.' ) ;
}
} )
. catch ( err => {
console . error ( err ) ;
return message . channel . send ( 'Took too long to answer. didin\'t update anything.' ) ;
} ) ;
}
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}
}
module . exports = welcomeCommand ;