Generate an image that light theme cant read

merge-requests/3/head
Supositware 5 years ago
parent 9cce9790fc
commit 04798539c5

@ -0,0 +1,80 @@
const { Command } = require('discord-akairo');
const { createCanvas, loadImage } = require('canvas');
const superagent = require('superagent');
const fs = require('fs');
const util = require('util');
const exec = util.promisify(require('child_process').exec);
class nolightCommand extends Command {
constructor() {
super('nolight', {
aliases: ['nolight', 'nl'],
category: 'images',
args: [
{
id: 'text',
type: 'string',
match: 'rest',
default: 'White theme user cant read this :^)'
}
],
description: {
content: 'Send text in an image that light user can\'t read :^)',
usage: '',
examples: ['']
}
});
}
async exec(message, args) {
let text = args.text;
message.channel.send('Processing <a:loadingmin:527579785212329984>')
.then(loadingmsg => loadingmsg.delete(2000));
const canvas = createCanvas(400, 400);
const applyText = (canvas, text) => {
const ctx = canvas.getContext('2d');
// Declare a base size of the font
let fontSize = 70;
do {
// Assign the font to the context and decrement it so it can be measured again
ctx.font = `${fontSize -= 10}px ubuntu`;
} while (ctx.measureText(text).width > 700 - 300);
// Return the result to use in the actual canvas
return ctx.font;
};
const ctx = canvas.getContext('2d');
const { body: buffer } = await superagent.get('https://cdn.discordapp.com/attachments/484013245158522909/551078672132734988/Untitled.png').catch(() => {
return message.channel.send('An error as occured, please try again');
});
const bg = await loadImage(buffer);
ctx.drawImage(bg, 0, 0, canvas.width, canvas.height);
ctx.font = applyText(canvas, text);
ctx.fillStyle = '#FFFFFF';
ctx.fillText(text, canvas.width / 10, canvas.height / 9.8);
fs.writeFile('./img/frame001.png', canvas.toBuffer(), function (err) {
if (err) {
return console.error(err);
}
});
async function apng() {
const { stdout, stderr } = await exec('apngasm img/nolight.png img/frame00*.png /f');
console.log(`stdout: ${stdout}`);
console.log(`stderr: ${stderr}`);
if (stdout.includes('all done')) {
return message.channel.send({files: ['./img/nolight.png']});
} else {
return message.channel.send('An error has occured :((');
}
}
apng();
}
}
module.exports = nolightCommand;
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