Don't output to tmpdir

akairo
loicbersier 4 years ago
parent 17f2a38e8d
commit 772c3b038b

@ -1,7 +1,6 @@
const { Command } = require('discord-akairo');
const util = require('util');
const exec = util.promisify(require('child_process').exec);
const os = require('os');
const rand = require('../../../rand.js');
class dectalkCommand extends Command {
@ -29,24 +28,23 @@ class dectalkCommand extends Command {
}
async exec(message, args) {
let output = `${os.tmpdir()}/${message.id}_dectalk.wav`;
args.decMessage = rand.random(args.decMessage, message);
args.decMessage = args.decMessage.replace('\n', ' ');
let decMessage = '[:phoneme on] ' + args.decMessage.replace(/(["'$`\\])/g,'\\$1');
if (process.platform == 'win32') {
exec(`cd .\\dectalk && .\\say.exe -w ${output} "${decMessage}"`)
exec(`cd .\\dectalk && .\\say.exe -w ${message.id}_dectalk.wav "${decMessage}"`)
.catch(err => {
console.error(err);
return message.channel.send('Oh no! an error has occurred!');
})
.then(() => {
return message.channel.send({files: [output]});
return message.channel.send({files: [`${message.id}_dectalk.wav`]});
});
} else if (process.platform == 'linux' || process.platform == 'darwin') {
let loadingmsg = await message.channel.send('Processing ( this can take some time ) <a:loadingmin:527579785212329984>');
exec(`cd dectalk && DISPLAY=:0.0 wine say.exe -w ${output} "${decMessage}"`)
exec(`cd dectalk && DISPLAY=:0.0 wine say.exe -w ${message.id}_dectalk.wav "${decMessage}"`)
.catch(err => {
loadingmsg.delete();
console.error(err);
@ -54,7 +52,7 @@ class dectalkCommand extends Command {
})
.then(() => {
loadingmsg.delete();
return message.channel.send({files: [output]});
return message.channel.send({files: [`${message.id}_dectalk.wav`]});
});
}
}

@ -1,7 +1,6 @@
const { Command } = require('discord-akairo');
const util = require('util');
const exec = util.promisify(require('child_process').exec);
const os = require('os');
const rand = require('../../../rand.js');
class dectalkvcCommand extends Command {
@ -29,13 +28,12 @@ class dectalkvcCommand extends Command {
}
async exec(message, args) {
let output = `${os.tmpdir()}/${message.id}_dectalk.wav`;
args.decMessage = rand.random(args.decMessage, message);
args.decMessage = args.decMessage.replace('\n', ' ');
let decMessage = '[:phoneme on] ' + args.decMessage.replace(/(["'$`\\])/g,'\\$1');
if (process.platform == 'win32') {
exec(`cd .\\dectalk && .\\say.exe -w ${output} "${decMessage}"`)
exec(`cd .\\dectalk && .\\say.exe -w ${message.id}_dectalk.wav "${decMessage}"`)
.catch(err => {
console.error(err);
return message.channel.send('Oh no! an error has occurred!');
@ -45,7 +43,7 @@ class dectalkvcCommand extends Command {
if (!voiceChannel) return message.channel.send('Please enter a voice channel first.');
try {
const connection = await voiceChannel.join();
const dispatcher = connection.play(output);
const dispatcher = connection.play(`${message.id}_dectalk.wav`);
dispatcher.once('finish', () => voiceChannel.leave());
dispatcher.once('error', () => voiceChannel.leave());
return null;
@ -58,7 +56,7 @@ class dectalkvcCommand extends Command {
} else if (process.platform == 'linux' || process.platform == 'darwin') {
let loadingmsg = await message.channel.send('Processing ( this can take some time ) <a:loadingmin:527579785212329984>');
exec(`cd dectalk && DISPLAY=:0.0 wine say.exe -w ${output} "${decMessage}"`)
exec(`cd dectalk && DISPLAY=:0.0 wine say.exe -w ${message.id}_dectalk.wav "${decMessage}"`)
.catch(err => {
loadingmsg.delete();
console.error(err);
@ -70,7 +68,7 @@ class dectalkvcCommand extends Command {
try {
loadingmsg.delete();
const connection = await voiceChannel.join();
const dispatcher = connection.play(output);
const dispatcher = connection.play(`${message.id}_dectalk.wav`);
dispatcher.once('finish', () => voiceChannel.leave());
dispatcher.once('error', () => voiceChannel.leave());
return null;

Loading…
Cancel
Save