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e6f9453b47
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79b65e43e5
5 changed files with 48 additions and 70 deletions
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@ -1,12 +0,0 @@
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module.exports = (client) => {
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console.log(`${guild.name}\n${guild.memberCount} users\nOwner: ${guild.owner}`);
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const channel = client.channels.get(statsChannel);
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const addEmbed = {
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color: 0x008000,
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title: 'Someone added the bot! :D YAY',
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description: `${guild.name}\n${guild.memberCount} users\nOwner: ${guild.owner}`,
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timestamp: new Date(),
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};
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channel.send({ embed: addEmbed });
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};
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@ -1,12 +0,0 @@
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module.exports = (client) => {
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console.log(`***BOT KICKED***\n${guild.name}\n${guild.memberCount} users\nOwner: ${guild.owner}\n***BOT KICKED***`);
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const channel = client.channels.get(statsChannel);
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const kickEmbed = {
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color: 0xFF0000,
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title: 'Someone removed the bot :(',
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description: `${guild.name}\n${guild.memberCount} users\nOwner: ${guild.owner}`,
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timestamp: new Date(),
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};
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channel.send({ embed: kickEmbed });
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};
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@ -1,15 +0,0 @@
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const responseObject = require("../reply.json");
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const { Permissions } = require('discord.js');
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const flags = [
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'SEND_MESSAGES'
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];
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const permissions = new Permissions(flags);
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module.exports = (client, message) => {
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// Auto respond to messages
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let message_content = message.content.toLowerCase();
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if(responseObject[message_content]) {
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message.channel.send(responseObject[message_content]);
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};
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}
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@ -1,12 +0,0 @@
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module.exports = (client) => {
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const { botID, statsChannel } = require('../config.json');
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// Send stats to the console
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console.log(`Logged in as ${client.user.tag}! (${client.user.id})`);
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console.log(`Ready to serve in ${client.channels.size} channels on ${client.guilds.size} servers, for a total of ${client.users.size} users. ${client.readyAt}`);
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// Send stats to the "stats" channel in the support server if its not the test bot
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if (client.user.id == botID) {
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const channel = client.channels.get(statsChannel);
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channel.send(`Ready to serve in ${client.channels.size} channels on ${client.guilds.size} servers, for a total of ${client.users.size} users. ${client.readyAt}`);
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}
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client.user.setActivity('"haha help" or "@me help" for help');
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}
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65
index.js
65
index.js
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@ -1,6 +1,7 @@
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const { CommandoClient, Command } = require('discord.js-commando');
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const { CommandoClient } = require('discord.js-commando');
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const path = require('path');
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const { token, prefix, ownerID, supportServer } = require('./config.json');
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const { token, prefix, botID, statsChannel, ownerID, supportServer } = require('./config.json');
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const responseObject = require("./reply.json");
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const fs = require("fs");
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// Prefix and ownerID and invite to support server
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@ -23,23 +24,51 @@ client.registry
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.registerDefaultGroups()
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.registerDefaultCommands()
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.registerCommandsIn(path.join(__dirname, 'commands'));
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// Ready messages
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client.on('ready', () => {
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// Send stats to the console
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console.log(`Logged in as ${client.user.tag}! (${client.user.id})`);
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console.log(`Ready to serve in ${client.channels.size} channels on ${client.guilds.size} servers, for a total of ${client.users.size} users. ${client.readyAt}`);
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// Send stats to the "stats" channel in the support server if its not the test bot
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if (client.user.id == botID) {
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const channel = client.channels.get(statsChannel);
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channel.send(`Ready to serve in ${client.channels.size} channels on ${client.guilds.size} servers, for a total of ${client.users.size} users. ${client.readyAt}`);
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}
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client.user.setActivity('"haha help" or "@me help" for help');
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});
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// When bot join a guild send embeds with details about it.
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client.on("guildCreate", guild => {
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console.log(`${guild.name}\n${guild.memberCount} users\nOwner: ${guild.owner}`);
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const channel = client.channels.get(statsChannel);
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const addEmbed = {
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color: 0x008000,
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title: 'Someone added the bot! :D YAY',
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description: `${guild.name}\n${guild.memberCount} users\nOwner: ${guild.owner}`,
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timestamp: new Date(),
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};
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fs.readdir("./events/", (err, files) => {
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if (err) return console.error(err);
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files.forEach(file => {
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// If the file is not a JS file, ignore it (thanks, Apple)
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if (!file.endsWith(".js")) return;
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// Load the event file itself
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const event = require(`./events/${file}`);
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// Get just the event name from the file name
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let eventName = file.split(".")[0];
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// super-secret recipe to call events with all their proper arguments *after* the `client` var.
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// without going into too many details, this means each event will be called with the client argument,
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// followed by its "normal" arguments, like message, member, etc etc.
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// This line is awesome by the way. Just sayin'.
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client.on(eventName, event.bind(null, client));
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delete require.cache[require.resolve(`./events/${file}`)];
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});
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channel.send({ embed: addEmbed });
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})
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// When bot get kicked from a guild send embeds with details about it.
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client.on("guildDelete", guild => {
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console.log(`***BOT KICKED***\n${guild.name}\n${guild.memberCount} users\nOwner: ${guild.owner}\n***BOT KICKED***`);
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const channel = client.channels.get(statsChannel);
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const kickEmbed = {
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color: 0xFF0000,
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title: 'Someone removed the bot :(',
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description: `${guild.name}\n${guild.memberCount} users\nOwner: ${guild.owner}`,
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timestamp: new Date(),
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};
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channel.send({ embed: kickEmbed });
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})
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// Auto respond to messages
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client.on("message", (message) => {
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let message_content = message.content.toLowerCase();
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if(responseObject[message_content]) {
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message.channel.send(responseObject[message_content]);
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}
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});
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client.on('error', console.error);
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