loicbersier 6 years ago
parent 9482760b28
commit 9157fa8b49

@ -54,13 +54,10 @@ module.exports = class idubbbzCommand extends Command {
const bg = await loadImage(buffer);
ctx.drawImage(bg, 0, 0, canvas.width, canvas.height);
ctx.font = applyText(canvas, test)
//ctx.font = '40px sans-serif';
// Select the style that will be used to fill the text in
ctx.fillStyle = '#000000';
// Actually fill the text with a solid color
ctx.fillText(test, canvas.width / 2.1, canvas.height / 1.5);
const attachment = new Discord.Attachment(canvas.toBuffer(), 'test.png');
const attachment = new Discord.Attachment(canvas.toBuffer(), 'edups.png');
message.say(attachment);

@ -12,6 +12,14 @@ module.exports = class idubbbzCommand extends Command {
group: 'fun',
memberName: 'painting',
description: `Put the text you send in idubbbz piece of paper`,
args: [
{
key: 'test',
prompt: 'What do you the paper to say?',
type: 'string',
default: 'Perfection'
}
]
});
}
@ -24,24 +32,32 @@ module.exports = class idubbbzCommand extends Command {
image = Attachment[0].url
const canvas = createCanvas(1024, 544)
const applyText = (canvas, text) => {
const ctx = canvas.getContext('2d');
// Declare a base size of the font
let fontSize = 100;
do {
// Assign the font to the context and decrement it so it can be measured again
ctx.font = `${fontSize -= 10}px sans-serif`;
} while (ctx.measureText(text).width > 800 - 300);
// Return the result to use in the actual canvas
return ctx.font;
};
const ctx = canvas.getContext('2d')
const background = await loadImage(image);
ctx.drawImage(background, 140, 30, 400, 400);
const { body: buffer } = await superagent.get('https://image.noelshack.com/fichiers/2018/41/7/1539534719-untitled.png');
const { body: buffer } = await superagent.get('https://image.noelshack.com/fichiers/2018/41/7/1539533685-untitled.png');
const bg = await loadImage(buffer);
ctx.drawImage(bg, 0, 0, canvas.width, canvas.height);
ctx.font = applyText(canvas, test)
ctx.fillStyle = '#ffffff';
ctx.fillText(test, canvas.width / 3, canvas.height / 1.1);
// i keep this here in case i want to add text( i'il delete later if i dont need )
//ctx.font = applyText(canvas, test)
//ctx.font = '40px sans-serif';
// Select the style that will be used to fill the text in
//ctx.fillStyle = '#000000';
// Actually fill the text with a solid color
//ctx.fillText(test, canvas.width / 2.1, canvas.height / 1.5);
const attachment = new Discord.Attachment(canvas.toBuffer(), 'test.png');
const attachment = new Discord.Attachment(canvas.toBuffer(), 'edupspaint.png');
message.say(attachment);

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