Choose between playing and watching status at random on start
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1 changed files with 19 additions and 3 deletions
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@ -1,6 +1,7 @@
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const { Listener } = require('discord-akairo');
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const { prefix, statsChannel } = require('../../config.json');
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const game = require('../../json/status/playing.json');
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const watch = require('../../json/status/watching.json');
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class ReadyListener extends Listener {
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constructor() {
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@ -14,9 +15,24 @@ class ReadyListener extends Listener {
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// Send stats to the console
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console.log(`\x1b[32mLogged in as \x1b[34m${this.client.user.tag}\x1b[0m! (\x1b[33m${this.client.user.id}\x1b[0m)`);
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console.log(`Ready to serve in \x1b[33m${this.client.channels.size}\x1b[0m channels on \x1b[33m${this.client.guilds.size}\x1b[0m servers, for a total of \x1b[33m${this.client.users.size}\x1b[0m users. \x1b${this.client.readyAt}\x1b[0m`);
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//Bot status
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if (Math.floor((Math.random() * 2) + 1) == 1) {
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console.log('Status type: Watching');
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let status = watch[Math.floor((Math.random() * watch.length))];
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status = status.replace('${prefix}', prefix);
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//Bot activity
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this.client.user.setActivity(`${prefix} feedback <feedback> to tell me what you think of the bot! | ${prefix} help`);
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this.client.user.setActivity(`${status} | ${prefix} help`, { type: 'WATCHING' });
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} else {
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console.log('Status type: Playing');
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let status = game[Math.floor((Math.random() * game.length))];
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status = status.replace('${prefix}', prefix);
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this.client.user.setActivity(`${status} | ${prefix} help`, { type: 'PLAYING' });
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}
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// Send stats to the 'stats' channel in the support server if its not the test bot
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if (this.client.user.id == 377563711927484418) {
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