Replaced hardcodded ID whith BotID from config.json and added fetch message thing ( not in use )
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1 changed files with 19 additions and 3 deletions
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@ -1,5 +1,5 @@
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const { Listener } = require('discord-akairo');
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const { Listener } = require('discord-akairo');
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const { prefix, statsChannel } = require('../../config.json');
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const { prefix, statsChannel, botID } = require('../../config.json');
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const game = require('../../json/status/playing.json');
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const game = require('../../json/status/playing.json');
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const watch = require('../../json/status/watching.json');
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const watch = require('../../json/status/watching.json');
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@ -33,12 +33,28 @@ class ReadyListener extends Listener {
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this.client.user.setActivity(`${status} | ${prefix[0]} help`, { type: 'PLAYING' });
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this.client.user.setActivity(`${status} | ${prefix[0]} help`, { type: 'PLAYING' });
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}
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}
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// Send stats to the 'stats' channel in the support server if its not the test bot
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// Send stats to the 'stats' channel in the support server if its not the test bot
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if (this.client.user.id == 377563711927484418) {
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if (this.client.user.id == botID) {
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const channel = this.client.channels.get(statsChannel);
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const channel = this.client.channels.get(statsChannel);
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channel.send(`Ready to serve in ${this.client.channels.size} channels on ${this.client.guilds.size} servers, for a total of ${this.client.users.size} users. ${this.client.readyAt}`);
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channel.send(`Ready to serve in ${this.client.channels.size} channels on ${this.client.guilds.size} servers, for a total of ${this.client.users.size} users. ${this.client.readyAt}`);
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}
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}
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/*
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//Fetch messages in every channel ( so they can still enter starboard in case of reboot)
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let array = [];
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let channels = this.client.channels.array();
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for (const channel of channels.values()) {
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array.push(channel.id);
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}
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for (let i = 0; i < this.client.channels.size; i++) {
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let channel = this.client.channels.get(array[i]);
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if (channel.messages) {
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channel.messages.fetch({ limit: 10 })
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.then(messages => console.log(`Received ${messages.size} messages`))
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.catch(err => console.error(err));
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}
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}
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*/
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}
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}
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}
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}
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