Leave and join command (Untested)

pull/1/head
Supositware 2 years ago
parent 2b1f5e4d07
commit c3e8ea2152

@ -0,0 +1,67 @@
import { SlashCommandBuilder, ButtonBuilder, ButtonStyle, ActionRowBuilder, PermissionFlagsBits } from 'discord.js';
import db from '../../models/index.js';
export default {
data: new SlashCommandBuilder()
.setName('bye')
.setDescription('Set a leave message')
.addStringOption(option =>
option.setName('message')
.setDescription('The message you want the bot to say when someone leave in the current channel.')),
category: 'admin',
userPermissions: [PermissionFlagsBits.ManageChannels],
async execute(interaction, args, client) {
const leave = await db.leaveChannel.findOne({ where: { guildID: interaction.guild.id } });
if (!leave && !args[0]) {
return interaction.reply({ content: 'You need a message for me to say anything!', ephemeral: true });
}
else if (!leave) {
const body = { guildID: interaction.guild.id, channelID: interaction.channel.id, message: args[0] };
await db.leaveChannel.create(body);
return interaction.reply({ content: `The leave message have been set with ${args.message}`, ephemeral: true });
}
const row = new ActionRowBuilder()
.addComponents(
new ButtonBuilder()
.setCustomId('edit')
.setLabel('Edit')
.setStyle(ButtonStyle.Primary),
)
.addComponents(
new ButtonBuilder()
.setCustomId('remove')
.setLabel('Remove')
.setStyle(ButtonStyle.Danger),
)
.addComponents(
new ButtonBuilder()
.setCustomId('nothing')
.setLabel('Do nothing')
.setStyle(ButtonStyle.Secondary),
);
await interaction.reply({ content: 'The server already has a message set, do you want to edit it or remove it?', components: [row], ephemeral: true });
client.once('interactionCreate', async (interactionMenu) => {
if (!interactionMenu.isButton) return;
interactionMenu.update({ components: [] });
if (interactionMenu.customId === 'edit') {
if (!args[0]) {
return interaction.reply({ content: 'You need to input a message for me to edit!', ephemeral: true });
}
const body = { guildID: interaction.guild.id, channelID: interaction.channel.id, message: args[0] };
await db.leaveChannel.update(body, { where: { guildID: interaction.guild.id } });
return interaction.editReply({ content: `The leave message has been set to ${args[0]}`, ephemeral: true });
}
else if (interactionMenu.customId === 'remove') {
db.leaveChannel.destroy({ where: { guildID: interaction.guild.id, channelID: interaction.channel.id } });
return interaction.editReply({ content: 'The leave message has been deleted.', ephemeral: true });
}
else {
return interaction.editReply({ content: 'Nothing has been changed.', ephemeral: true });
}
});
},
};

@ -0,0 +1,68 @@
import { SlashCommandBuilder, ButtonBuilder, ButtonStyle, ActionRowBuilder, PermissionFlagsBits } from 'discord.js';
import db from '../../models/index.js';
export default {
data: new SlashCommandBuilder()
.setName('welcome')
.setDescription('Set a join message')
.addStringOption(option =>
option.setName('message')
.setDescription('The message you want the bot to say when someone join in the current channel.')),
category: 'admin',
userPermissions: [PermissionFlagsBits.ManageChannels],
async execute(interaction, args, client) {
const join = await db.joinChannel.findOne({ where: { guildID: interaction.guild.id } });
if (!join && !args[0]) {
return interaction.reply({ content: 'You need a message for me to say anything!', ephemeral: true });
}
else if (!join) {
const body = { guildID: interaction.guild.id, channelID: interaction.channel.id, message: args[0] };
await db.joinChannel.create(body);
return interaction.reply({ content: `The join message have been set with ${args[0]}`, ephemeral: true });
}
const row = new ActionRowBuilder()
.addComponents(
new ButtonBuilder()
.setCustomId('edit')
.setLabel('Edit')
.setStyle(ButtonStyle.Primary),
)
.addComponents(
new ButtonBuilder()
.setCustomId('remove')
.setLabel('Remove')
.setStyle(ButtonStyle.Danger),
)
.addComponents(
new ButtonBuilder()
.setCustomId('nothing')
.setLabel('Do nothing')
.setStyle(ButtonStyle.Secondary),
);
await interaction.reply({ content: 'The server already has a message set, do you want to edit it or remove it?', components: [row], ephemeral: true });
client.once('interactionCreate', async (interactionMenu) => {
if (!interactionMenu.isButton) return;
interactionMenu.update({ components: [] });
if (interactionMenu.customId === 'edit') {
if (!args[0]) {
return interaction.reply({ content: 'You need to input a message for me to edit!', ephemeral: true });
}
const body = { guildID: interaction.guild.id, channelID: interaction.channel.id, message: args[0] };
await db.joinChannel.update(body, { where: { guildID: interaction.guild.id } });
return interaction.editReply({ content: `The join message has been set to ${args[0]}`, ephemeral: true });
}
else if (interactionMenu.customId === 'remove') {
db.joinChannel.destroy({ where: { guildID: interaction.guild.id, channelID: interaction.channel.id } });
return interaction.editReply({ content: 'The join message has been deleted.', ephemeral: true });
}
else {
return interaction.editReply({ content: 'Nothing has been changed.', ephemeral: true });
}
});
},
};
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