Leave and join command (Untested)
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67
commands/admin/bye.js
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67
commands/admin/bye.js
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import { SlashCommandBuilder, ButtonBuilder, ButtonStyle, ActionRowBuilder, PermissionFlagsBits } from 'discord.js';
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import db from '../../models/index.js';
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export default {
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data: new SlashCommandBuilder()
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.setName('bye')
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.setDescription('Set a leave message')
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.addStringOption(option =>
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option.setName('message')
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.setDescription('The message you want the bot to say when someone leave in the current channel.')),
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category: 'admin',
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userPermissions: [PermissionFlagsBits.ManageChannels],
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async execute(interaction, args, client) {
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const leave = await db.leaveChannel.findOne({ where: { guildID: interaction.guild.id } });
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if (!leave && !args[0]) {
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return interaction.reply({ content: 'You need a message for me to say anything!', ephemeral: true });
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}
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else if (!leave) {
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const body = { guildID: interaction.guild.id, channelID: interaction.channel.id, message: args[0] };
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await db.leaveChannel.create(body);
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return interaction.reply({ content: `The leave message have been set with ${args.message}`, ephemeral: true });
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}
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const row = new ActionRowBuilder()
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.addComponents(
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new ButtonBuilder()
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.setCustomId('edit')
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.setLabel('Edit')
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.setStyle(ButtonStyle.Primary),
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)
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.addComponents(
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new ButtonBuilder()
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.setCustomId('remove')
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.setLabel('Remove')
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.setStyle(ButtonStyle.Danger),
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)
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.addComponents(
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new ButtonBuilder()
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.setCustomId('nothing')
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.setLabel('Do nothing')
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.setStyle(ButtonStyle.Secondary),
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);
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await interaction.reply({ content: 'The server already has a message set, do you want to edit it or remove it?', components: [row], ephemeral: true });
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client.once('interactionCreate', async (interactionMenu) => {
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if (!interactionMenu.isButton) return;
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interactionMenu.update({ components: [] });
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if (interactionMenu.customId === 'edit') {
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if (!args[0]) {
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return interaction.reply({ content: 'You need to input a message for me to edit!', ephemeral: true });
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}
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const body = { guildID: interaction.guild.id, channelID: interaction.channel.id, message: args[0] };
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await db.leaveChannel.update(body, { where: { guildID: interaction.guild.id } });
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return interaction.editReply({ content: `The leave message has been set to ${args[0]}`, ephemeral: true });
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}
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else if (interactionMenu.customId === 'remove') {
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db.leaveChannel.destroy({ where: { guildID: interaction.guild.id, channelID: interaction.channel.id } });
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return interaction.editReply({ content: 'The leave message has been deleted.', ephemeral: true });
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}
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else {
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return interaction.editReply({ content: 'Nothing has been changed.', ephemeral: true });
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}
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});
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},
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};
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68
commands/admin/welcome.js
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68
commands/admin/welcome.js
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import { SlashCommandBuilder, ButtonBuilder, ButtonStyle, ActionRowBuilder, PermissionFlagsBits } from 'discord.js';
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import db from '../../models/index.js';
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export default {
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data: new SlashCommandBuilder()
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.setName('welcome')
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.setDescription('Set a join message')
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.addStringOption(option =>
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option.setName('message')
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.setDescription('The message you want the bot to say when someone join in the current channel.')),
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category: 'admin',
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userPermissions: [PermissionFlagsBits.ManageChannels],
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async execute(interaction, args, client) {
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const join = await db.joinChannel.findOne({ where: { guildID: interaction.guild.id } });
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if (!join && !args[0]) {
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return interaction.reply({ content: 'You need a message for me to say anything!', ephemeral: true });
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}
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else if (!join) {
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const body = { guildID: interaction.guild.id, channelID: interaction.channel.id, message: args[0] };
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await db.joinChannel.create(body);
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return interaction.reply({ content: `The join message have been set with ${args[0]}`, ephemeral: true });
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}
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const row = new ActionRowBuilder()
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.addComponents(
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new ButtonBuilder()
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.setCustomId('edit')
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.setLabel('Edit')
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.setStyle(ButtonStyle.Primary),
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)
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.addComponents(
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new ButtonBuilder()
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.setCustomId('remove')
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.setLabel('Remove')
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.setStyle(ButtonStyle.Danger),
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)
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.addComponents(
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new ButtonBuilder()
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.setCustomId('nothing')
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.setLabel('Do nothing')
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.setStyle(ButtonStyle.Secondary),
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);
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await interaction.reply({ content: 'The server already has a message set, do you want to edit it or remove it?', components: [row], ephemeral: true });
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client.once('interactionCreate', async (interactionMenu) => {
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if (!interactionMenu.isButton) return;
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interactionMenu.update({ components: [] });
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if (interactionMenu.customId === 'edit') {
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if (!args[0]) {
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return interaction.reply({ content: 'You need to input a message for me to edit!', ephemeral: true });
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}
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const body = { guildID: interaction.guild.id, channelID: interaction.channel.id, message: args[0] };
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await db.joinChannel.update(body, { where: { guildID: interaction.guild.id } });
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return interaction.editReply({ content: `The join message has been set to ${args[0]}`, ephemeral: true });
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}
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else if (interactionMenu.customId === 'remove') {
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db.joinChannel.destroy({ where: { guildID: interaction.guild.id, channelID: interaction.channel.id } });
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return interaction.editReply({ content: 'The join message has been deleted.', ephemeral: true });
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}
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else {
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return interaction.editReply({ content: 'Nothing has been changed.', ephemeral: true });
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}
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});
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},
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};
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