the return of the play command
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48
commands/utility/play.js
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48
commands/utility/play.js
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const { Command } = require('discord-akairo');
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const ytdl = require('ytdl-core');
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class playCommand extends Command {
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constructor() {
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super('play', {
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aliases: ['play'],
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category: 'utility',
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ownerOnly: 'true',
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args: [
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{
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id: 'ytblink',
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type: 'string',
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match: 'rest',
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}
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],
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description: {
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content: 'Play play from the link you send ( ONLY FOR TESTING NOW )',
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usage: '[youtube link]',
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examples: ['https://www.youtube.com/watch?v=mzHWLLn5Z4A']
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}
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});
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}
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async exec(message, args) {
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const voiceChannel = message.member.voice.channel;
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// If not in voice channel ask user to join
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if (!voiceChannel) {
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return message.reply('please join a voice channel first!');
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} else
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// If user say "stop" make the bot leave voice channel
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if (args.ytblink == 'stop') {
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voiceChannel.leave();
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message.channel.send('I leaved the channel');
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} else
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voiceChannel.join().then(connection => {
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const stream = ytdl(args.ytblink, { filter: 'audioonly' });
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const dispatcher = connection.play(stream);
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// End at then end of the audio stream
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dispatcher.on('end', () => voiceChannel.leave());
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message.channel.send('Music ended, Leaved the channel');
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});
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}
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}
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module.exports = playCommand;
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