Always register a cooldown even when the limit has not been hit

pull/1/head
Supositware 1 year ago
parent 2c37b3a64f
commit f8cf11e7ff

@ -13,7 +13,7 @@ function check(user, commandName, commands) {
const date = new Date(); const date = new Date();
if (ratelimit[userID][commandName]) { if (ratelimit[userID][commandName]) {
if (ratelimit[userID][commandName].cooldown) { if (ratelimit[userID][commandName].cooldown && ratelimit[userID][commandName].limit === commands.ratelimit) {
if (date > ratelimit[userID][commandName].cooldown) { if (date > ratelimit[userID][commandName].cooldown) {
ratelimit[userID][commandName].limit = 0; ratelimit[userID][commandName].limit = 0;
ratelimit[userID][commandName].cooldown = undefined; ratelimit[userID][commandName].cooldown = undefined;
@ -24,20 +24,17 @@ function check(user, commandName, commands) {
const seconds = Math.floor((ratelimit[userID][commandName].cooldown - date) / 1000); const seconds = Math.floor((ratelimit[userID][commandName].cooldown - date) / 1000);
const minutes = Math.floor(seconds / 60); const minutes = Math.floor(seconds / 60);
const hours = Math.floor(minutes / 60); const hours = Math.floor(minutes / 60);
const dateString = `${hours > 0 ? `${Math.floor(hours)} hours` : ''}${minutes > 0 ? ` ${Math.floor(minutes % 60)} minutes` : ''}${seconds > 0 ? ` ${Math.floor(seconds % 60)} seconds` : ''}`; const dateString = `${hours > 0 ? ` ${Math.floor(hours)} hours` : ''}${minutes > 0 ? ` ${Math.floor(minutes % 60)} minutes` : ''}${seconds > 0 ? ` ${Math.floor(seconds % 60)} seconds` : ''}`;
console.log(`\x1b[33m${userTag} (${userID})\x1b[0m is rate limited on \x1b[33m${commandName}\x1b[0m for ${dateString}.`); console.log(`\x1b[33m${userTag} (${userID})\x1b[0m is rate limited on \x1b[33m${commandName}\x1b[0m for${dateString}.`);
return `You are being rate limited. You can try again in ${dateString}.`; return `You are being rate limited. You can try again in${dateString}.`;
} }
} }
if (commands.ratelimit) { if (commands.ratelimit) {
ratelimit[userID][commandName] = { limit: ratelimit[userID][commandName] ? ratelimit[userID][commandName].limit + 1 : 1 }; date.setSeconds(date.getSeconds() + commands.cooldown);
if (commands.ratelimit === ratelimit[userID][commandName].limit) { ratelimit[userID][commandName] = { limit: ratelimit[userID][commandName] ? ratelimit[userID][commandName].limit + 1 : 1, cooldown: date };
date.setSeconds(date.getSeconds() + commands.cooldown);
ratelimit[userID][commandName] = { limit: ratelimit[userID][commandName].limit, cooldown: date };
}
} }
return false; return false;
} }
Loading…
Cancel
Save