Fix status

This commit is contained in:
Supositware 2023-04-05 15:47:02 +00:00
parent 32fb7bc005
commit fce229e73a

View file

@ -1,3 +1,4 @@
import { ActivityType } from 'discord.js';
import game from '../../json/playing.json' assert {type: 'json'}; import game from '../../json/playing.json' assert {type: 'json'};
import watch from '../../json/watching.json' assert {type: 'json'}; import watch from '../../json/watching.json' assert {type: 'json'};
@ -6,33 +7,35 @@ export default {
once: true, once: true,
async execute(client) { async execute(client) {
// Bot status // Bot status
setStatus(); await setStatus();
// Change status every 30 minutes // Change status every 30 minutes
setInterval(async () => { setInterval(async () => {
setStatus(); await setStatus();
}, 1800000); }, 1800000);
async function setStatus() { async function setStatus() {
const random = Math.floor((Math.random() * 2)); const random = Math.floor((Math.random() * 2));
let types, status;
// Random "Watching" status taken from json // Random "Watching" status taken from json
if (random === 0) { if (random === 0) {
console.log('Status type: \x1b[32mWatching\x1b[0m'); console.log('Status type: \x1b[32mWatching\x1b[0m');
let status = watch[Math.floor((Math.random() * watch.length))]; status = watch[Math.floor((Math.random() * watch.length))];
status = status + ' | Now with slash commands!'; status = status + ' | Now with slash commands!';
console.log(`Setting status to: ${status}`); console.log(`Setting status to: ${status}`);
client.user.setActivity(status, { type: 'WATCHING' }); types = [ ActivityType.Watching ];
} }
// Random "Playing" status taken from json // Random "Playing" status taken from json
else if (random === 1) { else if (random === 1) {
console.log('Status type: \x1b[32mPlaying\x1b[0m'); console.log('Status type: \x1b[32mPlaying\x1b[0m');
let status = game[Math.floor((Math.random() * game.length))]; status = game[Math.floor((Math.random() * game.length))];
status = status + ' | Now with slash commands!'; status = status + ' | Now with slash commands!';
console.log(`Setting status to: ${status}`); console.log(`Setting status to: ${status}`);
client.user.setActivity(status, { type: 'PLAYING' }); types = [ ActivityType.Playing, ActivityType.Competing ];
} }
await client.user.setActivity(status, { type: types[Math.floor((Math.random() * types.length))] });
} }
}, },
}; };