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eecb6020ea
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eecb6020ea | |||
605390bfe2 | |||
91b3b6bc1e |
5 changed files with 51 additions and 4 deletions
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@ -144,6 +144,7 @@ export default {
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utility: '🔩\u2000Utility',
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admin: '⚡\u2000Admin',
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owner: '🛠️\u2000Owner',
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voice: '🗣️\u2000Voice',
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}[category];
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embed.addFields({ name: title, value: `\`${object[category].join('` `')}\`` });
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43
commands/voice/dectalk.js
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43
commands/voice/dectalk.js
Normal file
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@ -0,0 +1,43 @@
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import { SlashCommandBuilder } from 'discord.js';
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import { rand } from '../../utils/rand.js';
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import { execFile } from 'node:child_process';
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export default {
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data: new SlashCommandBuilder()
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.setName('dectalk')
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.setDescription('Send a .wav sound file of what you wrote with dectalk')
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.addStringOption(option =>
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option.setName('message')
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.setDescription('Write something so I can talk it back with dectalk.')
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.setRequired(true)),
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category: 'voice',
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async execute(interaction, args) {
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args.message = rand(args.message, interaction);
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const output = `${interaction.id}_dectalk.wav`;
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const message = '[:phoneme on]' + args.message;
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await interaction.deferReply({ ephemeral: false });
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if (process.platform === 'win32') {
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// Untested, most likely do not work.
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execFile('say.exe', ['-w', output, `${message}`], { cwd: './bin/dectalk/' }, (error, stdout, stderr) => {
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sendMessage(output, error, stdout, stderr);
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});
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}
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else if (process.platform === 'linux' || process.platform === 'darwin') {
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execFile('wine', ['say.exe', '-w', output, `${message}`], { cwd: './bin/dectalk/' }, (error, stdout, stderr) => {
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sendMessage(`./bin/dectalk/${output}`, error, stdout, stderr);
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});
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}
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async function sendMessage(file, error, stdout, stderr) {
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if (error) {
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console.error(stderr);
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console.error(error);
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return interaction.editReply('Oh no! an error has occurred!');
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}
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return interaction.editReply({ files: [file] });
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}
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},
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};
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1
index.js
1
index.js
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@ -20,6 +20,7 @@ client.commands = new Collection();
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await loadCommandFromDir('fun');
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await loadCommandFromDir('secret');
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await loadCommandFromDir('utility');
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await loadCommandFromDir('voice');
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await loadCommandFromDir('admin');
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await loadCommandFromDir('owner');
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@ -14,6 +14,7 @@ const commands = [];
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await loadCommandFromDir('fun');
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await loadCommandFromDir('secret');
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await loadCommandFromDir('utility');
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await loadCommandFromDir('voice');
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await loadCommandFromDir('admin');
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await loadCommandFromDir('owner');
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commands.map(command => command.toJSON());
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@ -1,5 +1,6 @@
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import fs from 'node:fs';
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export function rand(text, message) {
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export function rand(text, interaction) {
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interaction.author = interaction.user;
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// Find a value in an array of objects in Javascript - https://stackoverflow.com/a/12462387
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function search(nameKey, myArray) {
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for (let i = 0; i < myArray.length; i++) {
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@ -23,15 +24,15 @@ export function rand(text, message) {
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const variables = [
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{
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name: /\[author\]/,
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value: message ? message.author.username : '',
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value: interaction ? interaction.author.username : '',
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},
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{
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name: /\[member\]/,
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value: message ? message.guild ? message.guild.members.cache.random().user.username : '' : '',
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value: interaction ? interaction.guild ? interaction.guild.members.cache.random().user.username : '' : '',
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},
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{
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name: /\[memberRand\]/,
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value: (() => message.guild ? message.guild.members.cache.random().user.username : ''),
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value: (() => interaction.guild ? interaction.guild.members.cache.random().user.username : ''),
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},
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{
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name: /\[dice\d*\]/,
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