import db from '../../models/index.js'; const guildBlacklist = db.guildBlacklist; import { EmbedBuilder } from 'discord.js'; const { statusChannel, NODE_ENV } = process.env; export default { name: 'guildCreate', once: true, async execute(guild, client) { const guildOwner = await client.users.fetch(guild.ownerId); console.log(`${guild.name}\n${guild.memberCount} users\nOwner: ${guildOwner.username}\nOwner ID: ${guild.ownerId}`); const blacklist = await guildBlacklist.findOne({ where: { guildID:guild.id } }); if (blacklist) { guild.leave(); } // If stats channel settings exist, send bot stats to it if (statusChannel && NODE_ENV !== 'development') { const channel = client.channels.resolve(statusChannel); const botCount = guild.members.cache.filter(member => member.user.bot).size; console.log(guild.memberCount); const addEmbed = new EmbedBuilder() .setColor('#52e80d') .setTitle('New boiz in town') .setURL('https://www.youtube.com/watch?v=6n3pFFPSlW4') .setThumbnail(guild.iconURL()) .addFields( { name: 'Guild', value: `${guild.name} (${guild.id})` }, { name: 'Total number of members', value: guild.memberCount.toString(), inline: true }, { name: 'Number of users', value: (guild.memberCount - botCount).toString(), inline: true }, { name: 'Number of bots', value: botCount.toString(), inline: true }, { name: 'Owner', value: `${guildOwner.username} (${guild.ownerId})`, inline: true }, ) .setFooter({ text: `I'm now in ${client.guilds.cache.size} servers!` }) .setTimestamp(); if (blacklist) { return channel.send(`${guildOwner.username} (${guild.ownerId}) tried to add me to their guild while being blacklisted!\n${guild.name} (${guild.id})`); } channel.send({ embeds: [addEmbed] }); } }, };