const { Command } = require('discord-akairo'); const { execFile } = require('child_process'); const os = require('os'); const rand = require('../../../rand.js'); class dectalkCommand extends Command { constructor() { super('dectalk', { aliases: ['dectalk', 'dec'], category: 'fun', clientPermissions: ['ATTACH_FILES'], args: [ { id: 'decMessage', type: 'string', prompt: { start: 'Write something so i can say it back in dectalk', }, match: 'rest' } ], description: { content: 'Send a wav of what you wrote into .wav with dectalk', usage: '[text]', examples: ['This command is very epic'] } }); } async exec(message, args) { args.decMessage = rand.random(args.decMessage, message); let output = `${os.tmpdir()}/${message.id}_dectalk.wav`; let decMessage = '[:phoneme on]' + args.decMessage; let loadingmsg = await message.channel.send('Processing ( this can take some time ) '); if (process.platform === 'win32') { execFile('say.exe', ['-w', output, `${decMessage}`], {cwd: './dectalk/'}, (error, stdout, stderr) => { if (error) { loadingmsg.delete(); console.error(stdout); console.error(stderr); console.error(error); return message.channel.send('Oh no! an error has occurred!'); } loadingmsg.delete(); return message.channel.send({files: [output]}); }); } else if (process.platform === 'linux' || process.platform === 'darwin') { execFile('wine', ['say.exe', '-w', output, `${decMessage}`], {cwd: './dectalk/'}, (error, stdout, stderr) => { if (error) { loadingmsg.delete(); console.error(stdout); console.error(stderr); console.error(error); return message.channel.send('Oh no! an error has occurred!'); } loadingmsg.delete(); return message.channel.send({files: [output]}); }); } } } module.exports = dectalkCommand;