// Require the necessary discord.js classes const fs = require('node:fs'); const path = require('node:path'); const { Client, Collection, Intents } = require('discord.js'); require('dotenv').config(); const { token } = process.env; // Create a new client instance const client = new Client({ intents: [Intents.FLAGS.GUILDS] }); // Load commands from the commands folder client.commands = new Collection(); const commandsPath = path.join(__dirname, 'commands'); const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js')); for (const file of commandFiles) { const filePath = path.join(commandsPath, file); const command = require(filePath); // Set a new item in the Collection // With the key as the command name and the value as the exported module client.commands.set(command.data.name, command); } // Load events from the events folder const eventsPath = path.join(__dirname, 'events'); const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith('.js')); for (const file of eventFiles) { const filePath = path.join(eventsPath, file); const event = require(filePath); if (event.once) { client.once(event.name, (...args) => event.execute(...args)); } else { client.on(event.name, (...args) => event.execute(...args)); } } // Login to Discord with your client's token client.login(token);