const { Command } = require('discord-akairo'); const util = require('util'); const exec = util.promisify(require('child_process').exec); const rand = require('../../../rand.js'); class dectalkCommand extends Command { constructor() { super('dectalk', { aliases: ['dectalk', 'dec'], category: 'fun', args: [ { id: 'decMessage', type: 'string', prompt: { start: 'Write something so i can say it back in dectalk', }, match: 'rest' } ], description: { content: 'Send a wav of what you wrote into .wav with dectalk', usage: '[text]', examples: ['This command is very epic'] } }); } async exec(message, args) { args.decMessage = rand.random(args.decMessage, message); args.decMessage = args.decMessage.replace('\n', ' '); let decMessage = '[:phoneme on] ' + args.decMessage.replace(/(["\s'$`\\])/g,'\\$1'); if (process.platform == 'win32') { exec(`cd .\\dectalk && .\\say.exe -w dectalk.wav "${decMessage}"`) .catch(err => { console.error(err); return message.channel.send('Oh no! an error has occured!'); }) .then(() => { return message.channel.send({files: ['./dectalk/dectalk.wav']}); }); } else if (process.platform == 'linux' || process.platform == 'darwin') { let loadingmsg = await message.channel.send('Processing ( this can take some time ) '); exec(`cd dectalk && DISPLAY=:0.0 wine say.exe -w dectalk.wav "${decMessage}"`) .catch(err => { loadingmsg.delete(); console.error(err); return message.channel.send('Oh no! an error has occured!'); }) .then(() => { loadingmsg.delete(); return message.channel.send({files: ['./dectalk/dectalk.wav']}); }); } } } module.exports = dectalkCommand;