const { Command } = require('discord-akairo'); const attachment = require('../../utils/attachment'); const ffmpeg = require('fluent-ffmpeg'); const fetch = require('node-fetch'); const fs = require('fs'); const os = require('os'); class audio2imageCommand extends Command { constructor() { super('audio2image', { aliases: ['audio2image', 'a2i'], category: 'fun', clientPermissions: ['SEND_MESSAGES', 'ATTACH_FILES'], args: [ { id: 'video_size', match: 'option', flag: '--size', default: '640x480' }, { id: 'link', type: 'url', } ], description: { content: 'Transform an audio file into an image.Use --size (a number) to get a bigger image! (NOTE: bigger image might fail, so be careful!)', usage: '[link to audio] [--size anumber]', examples: ['https://cdn.discordapp.com/attachments/532987690145021982/682654351772221480/jeff.wav (optional) --size 1920x1080'] } }); } async exec(message, args) { let url; if (args.link) url = args.link.href; else url = await attachment(message); let loadingmsg = await message.channel.send('Processing '); if (!url) return message.channel.send('Please attach an audio file or use an url'); fetch(url) .then(res => { const dest = fs.createWriteStream(`${os.tmpdir()}/${message.id}`); res.body.pipe(dest); dest.on('finish', () => { ffmpeg(`${os.tmpdir()}/${message.id}`) // Convert to raw pcm .audioBitrate(44100) .audioChannels(1) .format('s16le') .audioCodec('pcm_s16le') .output(`${os.tmpdir()}/${message.id}1.sw`) .on('error', (err, stdout, stderr) => { console.error(`${err}\n${stdout}\n${stderr}`); return message.channel.send('Uh oh, an error has occured!'); }) .on('end', () => { ffmpeg() .input(`${os.tmpdir()}/${message.id}1.sw`) .inputOption('-pixel_format rgb24') .inputOption(`-video_size ${args.video_size}`) .inputFormat('rawvideo') .frames('1') .output(`${os.tmpdir()}/a2i${message.id}.png`) .on('error', (err, stdout, stderr) => { console.error(`${err}\n${stdout}\n${stderr}`); return message.channel.send('Uh oh, an error has occured! The image size is most likely bigger than the content! Try again!'); }) .on('end', () => { console.log('finished'); loadingmsg.delete(); let file = fs.statSync(`${os.tmpdir()}/a2i${message.id}.png`); let fileSize = (file.size / 1000000.0).toFixed(2); return message.channel.send(`Image is ${fileSize} MB for ${args.video_size} resolution`, {files: [`${os.tmpdir()}/a2i${message.id}.png`]}) .catch(() => { return message.channel.send(`End result is too big to fit on discord! File is ${fileSize} MB! Unless it's GB or even TB, in which case that is a huge image!`); }); }) .run(); }) .run(); }); }); } } module.exports = audio2imageCommand;