node-ogg-packet =============== ### Manually construct `ogg_packet` struct instances This module lets you construct your own `ogg_packet` struct instances using JavaScript and Buffers. You'll most likely not need to use this module for any practical purposes, but it is useful for testing purposes. The more common way to get _proper_ `ogg_packet` structs is via a decoded OGG file and node-ogg's `ogg.Decoder` class, or one of the codec's encoder classes like node-vorbis' `vorbis.Encoder` class. Installation ------------ ``` bash $ npm install ogg-packet ``` Example ------- ``` javascript var ogg_packet = require('ogg-packet'); // create an `ogg_packet` struct instance var packet = new ogg_packet(); // the contents of the "packet" var buf = new Buffer('hello world'); packet.packet = buf; packet.bytes = buf.length; // this will be the first packet in the ogg stream packet.b_o_s = 1; // there will be more `ogg_packet`s after this one in the ogg stream packet.e_o_s = 0; // the "granulepos" is a time-constant value used by the codec decoder packet.granulepos = 12345; // the "packetno" should increment by one for each packet in the ogg stream packet.packetno = 0; // now send the packet off to an `ogg.Encoder` or // a codec-specific decoder like `vorbis.Decoder`... ``` API --- ### ogg_packet class A `ref-struct` class that mirrors the `ogg_packet` fields in the `ogg.h` file. ``` c typedef struct { unsigned char *packet; long bytes; long b_o_s; long e_o_s; ogg_int64_t granulepos; ogg_int64_t packetno; } ogg_packet; ```