const ratelimit = {}; export default { check, }; function check(user, commandName, commands) { const userID = user.id; const userTag = user.tag; if (!ratelimit[userID]) { ratelimit[userID] = {}; } const date = new Date(); if (ratelimit[userID][commandName]) { if (ratelimit[userID][commandName].cooldown && ratelimit[userID][commandName].limit === commands.ratelimit) { if (date > ratelimit[userID][commandName].cooldown) { ratelimit[userID][commandName].limit = 0; ratelimit[userID][commandName].cooldown = undefined; } } if (commands.ratelimit === ratelimit[userID][commandName].limit) { const seconds = Math.floor((ratelimit[userID][commandName].cooldown - date) / 1000); const minutes = Math.floor(seconds / 60); const hours = Math.floor(minutes / 60); const dateString = `${hours > 0 ? ` ${Math.floor(hours)} hours` : ''}${minutes > 0 ? ` ${Math.floor(minutes % 60)} minutes` : ''}${seconds > 0 ? ` ${Math.floor(seconds % 60)} seconds` : ''}`; console.log(`\x1b[33m${userTag} (${userID})\x1b[0m is rate limited on \x1b[33m${commandName}\x1b[0m for${dateString}.`); return `You are being rate limited. You can try again in${dateString}.`; } } if (commands.ratelimit) { date.setSeconds(date.getSeconds() + commands.cooldown); ratelimit[userID][commandName] = { limit: ratelimit[userID][commandName] ? ratelimit[userID][commandName].limit + 1 : 1, cooldown: date }; } return false; }