87 lines
No EOL
2.8 KiB
JavaScript
87 lines
No EOL
2.8 KiB
JavaScript
const { Command } = require('discord-akairo');
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const util = require('util');
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const exec = util.promisify(require('child_process').exec);
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const rand = require('../../../rand.js');
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class dectalkvcCommand extends Command {
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constructor() {
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super('dectalkvc', {
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aliases: ['dectalkvc', 'decvc'],
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category: 'fun',
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clientPermissions: ['SPEAK'],
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args: [
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{
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id: 'decMessage',
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type: 'string',
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prompt: {
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start: 'Write something so i can say it back in dectalk',
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},
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match: 'rest'
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}
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],
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description: {
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content: 'Repeat what you sent in the voice chat you are currently in',
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usage: '[text]',
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examples: ['This command is very epic']
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}
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});
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}
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async exec(message, args) {
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args.decMessage = rand.random(args.decMessage, message);
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args.decMessage = args.decMessage.replace('\n', ' ');
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let decMessage = '[:phoneme on] ' + args.decMessage.replace(/(["\s'$`\\])/g,'\\$1');
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if (process.platform == 'win32') {
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exec(`cd .\\dectalk && .\\say.exe -w dectalkvc.wav "${decMessage}"`)
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.catch(err => {
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console.error(err);
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return message.channel.send('Oh no! an error has occured!');
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})
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.then(async () => {
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const voiceChannel = message.member.voice.channel;
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if (!voiceChannel) return message.say('Please enter a voice channel first.');
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try {
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const connection = await voiceChannel.join();
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const dispatcher = connection.play('./dectalk/dectalk.wav');
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dispatcher.once('finish', () => voiceChannel.leave());
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dispatcher.once('error', () => voiceChannel.leave());
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return null;
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} catch (err) {
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voiceChannel.leave();
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return message.reply(`Oh no, an error occurred: \`${err.message}\`.`);
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}
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});
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} else if (process.platform == 'linux' || process.platform == 'darwin') {
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let loadingmsg = await message.channel.send('Processing ( this can take some time ) <a:loadingmin:527579785212329984>');
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exec(`cd dectalk && DISPLAY=:0.0 wine say.exe -w dectalkvc.wav "${decMessage}"`)
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.catch(err => {
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loadingmsg.delete();
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console.error(err);
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return message.channel.send('Oh no! an error has occured!');
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})
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.then(async () => {
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const voiceChannel = message.member.voice.channel;
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if (!voiceChannel) return message.say('Please enter a voice channel first.');
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try {
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loadingmsg.delete();
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const connection = await voiceChannel.join();
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const dispatcher = connection.play('./dectalk/dectalkvc.wav');
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dispatcher.once('finish', () => voiceChannel.leave());
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dispatcher.once('error', () => voiceChannel.leave());
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return null;
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} catch (err) {
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voiceChannel.leave();
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loadingmsg.delete();
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return message.reply(`Oh no, an error occurred: \`${err.message}\`.`);
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}
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});
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}
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}
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}
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module.exports = dectalkvcCommand; |