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Haha-Yes/commands/admin/welcome.js

74 lines
2.5 KiB
JavaScript

const { Command } = require('discord-akairo');
const joinChannel = require('../../models').joinChannel;
class welcomeCommand extends Command {
constructor() {
super('welcome', {
aliases: ['welcome', 'join'],
category: 'admin',
channel: 'guild',
userPermissions: ['MANAGE_CHANNELS'],
args: [
{
id: 'remove',
match: 'flag',
flag: '--remove'
},
{
id: 'message',
type: 'string',
match: 'rest',
default: 'Welcome [member] to [server]!'
}
],
description: {
content: 'Send a message to the current channel when a person join, you can use [member] to show the member username and [server] to show the name of the server',
usage: '[welcome message]',
examples: ['everyone welcome [adjectives] [member] and welcome on [server]']
}
});
}
async exec(message, args) {
const join = await joinChannel.findOne({where: {guildID: message.guild.id}});
if (args.remove) {
if (join) {
join.destroy({where: {guildID: message.guild.id, channelID: message.channel.id}});
return message.channel.send('successfully deleted the join message');
} else {
return message.channel.send('Did not find the a join message, are you sure you have one setup?');
}
}
if (!args.message) {
return message.channel.send('Please provide a message');
}
if (!join) {
const body = {guildID: message.guild.id, channelID: message.channel.id, message: args.message};
await joinChannel.create(body);
return message.channel.send(`The join message have been set with ${args.message}`);
} else {
message.channel.send('The server already have a join message, do you want to replace it? y/n');
const filter = m => m.content && m.author.id == message.author.id;
message.channel.awaitMessages(filter, {time: 5000, max: 1, errors: ['time'] })
.then(async messages => {
let messageContent = messages.map(messages => messages.content);
if (messageContent == 'y' || messageContent == 'yes') {
const body = {guildID: message.guild.id, channelID: message.channel.id, message: args.message};
await joinChannel.update(body, {where: {guildID: message.guild.id}});
return message.channel.send(`The join message have been set with ${args.message}`);
} else {
return message.channel.send('Not updating.');
}
})
.catch(err => {
console.error(err);
return message.channel.send('Took too long to answer. didin\'t update anything.');
});
}
}
}
module.exports = welcomeCommand;