129 lines
No EOL
4.5 KiB
JavaScript
129 lines
No EOL
4.5 KiB
JavaScript
const { Listener } = require('discord-akairo');
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const akairoVersion = require('discord-akairo').version;
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const djsVersion = require('discord.js').version;
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const pjson = require('../../package.json');
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const { prefix, statsChannel, ownerID, supportServer, exposeStats } = require('../../config.json');
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const game = require('../../json/status/playing.json');
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const watch = require('../../json/status/watching.json');
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class ReadyListener extends Listener {
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constructor() {
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super('ready', {
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emitter: 'client',
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event: 'ready'
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});
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}
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async exec() {
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let commandSize = this.client.commandHandler.modules.size;
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let clientTag = this.client.user.tag;
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let guildSize = this.client.guilds.cache.size;
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let userSize = this.client.users.cache.size;
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let channelSize = this.client.channels.cache.size;
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let profilePicture = this.client.user.displayAvatarURL();
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let clientID = this.client.user.id;
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let author = this.client.users.resolve(ownerID).tag;
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// Send stats to the console
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console.log('===========[ READY ]===========');
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console.log(`\x1b[32mLogged in as \x1b[34m${clientTag}\x1b[0m! (\x1b[33m${clientID}\x1b[0m)`);
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console.log(`Ready to serve in \x1b[33m${channelSize}\x1b[0m channels on \x1b[33m${guildSize}\x1b[0m servers, for a total of \x1b[33m${userSize}\x1b[0m users.`);
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console.log(`There is \x1b[33m${commandSize}\x1b[0m command loaded`);
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console.log(`${this.client.readyAt}`);
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//Bot status
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setStatus(this.client);
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// Change status every 30 minutes
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setInterval(async () => {
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setStatus(this.client);
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}, 1800000);
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async function setStatus(client) {
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let owner = client.users.resolve(client.ownerID);
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let random = Math.floor((Math.random() * 3));
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if (random === 0) { // Random "Watching" status taken from json
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console.log('Status type: \x1b[32mWatching\x1b[0m');
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let status = watch[Math.floor((Math.random() * watch.length))];
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status = status.replace('${prefix}', prefix[0]);
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client.user.setActivity(`${status} | My prefix is: ${prefix[0]} `, { type: 'WATCHING' });
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} else if (random === 1) { // Random "Playing" status taken from json
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console.log('Status type: \x1b[32mPlaying\x1b[0m');
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let status = game[Math.floor((Math.random() * game.length))];
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status = status.replace('${prefix}', prefix[0]);
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client.user.setActivity(`${status} | My prefix is: ${prefix[0]}`, { type: 'PLAYING' });
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} else if (random === 2 && owner.presence.activities != null) { // Bot owner status
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console.log('Status type: \x1b[32mCopying owner status\x1b[0m');
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// Get elapsed time from when the activity started
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let diffMins = 0;
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if (owner.presence.activities[0]) {
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if (owner.presence.activities[0].timestamps) {
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let diffMs = (new Date() - owner.presence.activities[0].timestamps.start);
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diffMins = Math.round(((diffMs % 86400000) % 3600000) / 60000);
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}
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client.user.setActivity(`${owner.presence.activities[0].name}\nfor ${diffMins} minutes | My prefix is: ${prefix[0]}`, owner.presence.activities[0]);
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}
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}
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}
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// If stats channel settings exist, send bot stats to it
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if (statsChannel) {
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const channel = this.client.channels.resolve(statsChannel);
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channel.send(`Ready to serve in ${channelSize} channels on ${guildSize} servers, for a total of ${userSize} users.\nThere is ${commandSize} command loaded\n${this.client.readyAt}`);
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}
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// Expose stats
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if (exposeStats) {
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const port = 3000;
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const http = require('http');
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const requestHandler = (req, res) => {
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// Refresh some info
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commandSize = this.client.commandHandler.modules.size;
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guildSize = this.client.guilds.cache.size;
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userSize = this.client.users.cache.size;
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profilePicture = this.client.user.displayAvatarURL();
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let response = {
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'commandSize': commandSize,
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'ClientTag': clientTag,
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'guildSize': guildSize,
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'userSize': userSize,
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'prefixSize': prefix.length,
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'profilePicture': profilePicture,
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'clientID': clientID,
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'djsVersion': djsVersion,
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'akairoVersion': akairoVersion,
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'homepage': pjson.homepage,
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'author': author,
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'supportServer': supportServer
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};
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res.statusCode = 200;
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res.setHeader('Content-Type', 'application/json');
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res.end(JSON.stringify(response));
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};
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const server = http.createServer(requestHandler);
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server.listen(port, (err) => {
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if (err) {
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return console.log('something bad happened', err);
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}
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});
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console.log(`Exposing stats on port ${port}`);
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}
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console.log('===========[ READY ]===========');
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}
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}
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module.exports = ReadyListener; |