Haha-Yes/commands/fun/tts/dectalkvc.js

86 lines
No EOL
2.7 KiB
JavaScript

const { Command } = require('discord-akairo');
const util = require('util');
const exec = util.promisify(require('child_process').exec);
const rand = require('../../../rand.js');
class dectalkvcCommand extends Command {
constructor() {
super('dectalkvc', {
aliases: ['dectalkvc', 'decvc'],
category: 'fun',
args: [
{
id: 'decMessage',
type: 'string',
prompt: {
start: 'Write something so i can say it back in dectalk',
},
match: 'rest'
}
],
description: {
content: 'Repeat what you sent in the voice chat you are currently in',
usage: '[text]',
examples: ['This command is very epic']
}
});
}
async exec(message, args) {
args.decMessage = rand.random(args.decMessage, message);
args.decMessage = args.decMessage.replace('\n', ' ');
let decMessage = '[:phoneme on] ' + args.decMessage;
if (process.platform == 'win32') {
exec(`cd .\\dectalk && .\\say.exe -w dectalkvc.wav "${decMessage}"`)
.catch(err => {
console.error(err);
return message.channel.send('Oh no! an error has occured!');
})
.then(async () => {
const voiceChannel = message.member.voice.channel;
if (!voiceChannel) return message.say('Please enter a voice channel first.');
try {
const connection = await voiceChannel.join();
const dispatcher = connection.play('./dectalk/dectalk.wav');
dispatcher.once('finish', () => voiceChannel.leave());
dispatcher.once('error', () => voiceChannel.leave());
return null;
} catch (err) {
voiceChannel.leave();
return message.reply(`Oh no, an error occurred: \`${err.message}\`. Try again later!`);
}
});
} else if (process.platform == 'linux' || process.platform == 'darwin') {
let loadingmsg = await message.channel.send('Processing ( this can take some time ) <a:loadingmin:527579785212329984>');
exec(`cd dectalk && DISPLAY=:0.0 wine say.exe -w dectalkvc.wav "${decMessage}"`)
.catch(err => {
loadingmsg.delete();
console.error(err);
return message.channel.send('Oh no! an error has occured!');
})
.then(async () => {
const voiceChannel = message.member.voice.channel;
if (!voiceChannel) return message.say('Please enter a voice channel first.');
try {
loadingmsg.delete();
const connection = await voiceChannel.join();
const dispatcher = connection.play('./dectalk/dectalkvc.wav');
dispatcher.once('finish', () => voiceChannel.leave());
dispatcher.once('error', () => voiceChannel.leave());
return null;
} catch (err) {
voiceChannel.leave();
loadingmsg.delete();
return message.reply(`Oh no, an error occurred: \`${err.message}\`. Try again later!`);
}
});
}
}
}
module.exports = dectalkvcCommand;