75 lines
No EOL
2.5 KiB
JavaScript
75 lines
No EOL
2.5 KiB
JavaScript
const { Command } = require('discord-akairo');
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const leaveChannel = require('../../models').leaveChannel;
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class byeCommand extends Command {
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constructor() {
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super('bye', {
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aliases: ['bye', 'leave'],
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category: 'admin',
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channel: 'guild',
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userPermissions: ['MANAGE_CHANNELS'],
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clientPermissions: ['SEND_MESSAGES'],
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args: [
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{
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id: 'remove',
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match: 'flag',
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flag: '--remove'
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},
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{
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id: 'message',
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type: 'string',
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match: 'rest',
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default: '[member] just left the server :('
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}
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],
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description: {
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content: 'Send a message to the current channel when a person leave, you can use [member] to show the member username and [server] to show the name of the server',
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usage: '[bye message]',
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examples: ['[member] left the server, he deserve a ban']
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}
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});
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}
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async exec(message, args) {
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const leave = await leaveChannel.findOne({where: {guildID: message.guild.id}});
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if (args.remove) {
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if (leave) {
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leave.destroy({where: {guildID: message.guild.id, channelID: message.channel.id}});
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return message.channel.send('successfully deleted the leave message');
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} else {
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return message.channel.send('Did not find the a leave message, are you sure you have one setup?');
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}
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}
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if (!args.message) {
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return message.channel.send('Please provide a message');
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}
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if (!leave) {
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const body = {guildID: message.guild.id, channelID: message.channel.id, message: args.message};
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await leaveChannel.create(body);
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return message.channel.send(`The leave message have been set with ${args.message}`);
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} else {
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message.channel.send('The server already have a leave message, do you want to replace it? y/n');
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const filter = m => m.content && m.author.id == message.author.id;
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message.channel.awaitMessages(filter, {time: 5000, max: 1, errors: ['time'] })
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.then(async messages => {
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let messageContent = messages.map(messages => messages.content);
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if (messageContent == 'y' || messageContent == 'yes') {
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const body = {guildID: message.guild.id, channelID: message.channel.id, message: args.message};
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await leaveChannel.update(body, {where: {guildID: message.guild.id}});
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return message.channel.send(`The leave message have been set with ${args.message}`);
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} else {
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return message.channel.send('Not updating.');
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}
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})
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.catch(err => {
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console.error(err);
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return message.channel.send('Took too long to answer. didin\'t update anything.');
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});
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}
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}
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}
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module.exports = byeCommand; |