/*! // Snow.js - v0.0.3 // kurisubrooks.com */ // Amount of Snowflakes var snowMax = 35; // Snowflake Colours var snowColor = ["#DDD", "#EEE"]; // Snow Entity var snowEntity = "•"; // Falling Velocity var snowSpeed = 1; // Minimum Flake Size var snowMinSize = 12; // Maximum Flake Size var snowMaxSize = 42; // Refresh Rate (in milliseconds) var snowRefresh = 50; // Additional Styles var snowStyles = "cursor: default; -webkit-user-select: none; -moz-user-select: none; -ms-user-select: none; -o-user-select: none; user-select: none;"; /* // End of Configuration // ---------------------------------------- // Do not modify the code below this line */ var snow = [], pos = [], coords = [], lefr = [], marginBottom, marginRight; function randomise(range) { rand = Math.floor(range * Math.random()); return rand; } function initSnow() { var snowSize = snowMaxSize - snowMinSize; marginBottom = document.body.scrollHeight - 5; marginRight = document.body.clientWidth - 15; for (i = 0; i <= snowMax; i++) { coords[i] = 0; lefr[i] = Math.random() * 15; pos[i] = 0.03 + Math.random() / 10; snow[i] = document.getElementById("flake" + i); snow[i].style.fontFamily = "inherit"; snow[i].size = randomise(snowSize) + snowMinSize; snow[i].style.fontSize = snow[i].size + "px"; snow[i].style.color = snowColor[randomise(snowColor.length)]; snow[i].style.zIndex = 1000; snow[i].sink = snowSpeed * snow[i].size / 5; snow[i].posX = randomise(marginRight - snow[i].size); snow[i].posY = randomise(2 * marginBottom - marginBottom - 2 * snow[i].size); snow[i].style.left = snow[i].posX + "px"; snow[i].style.top = snow[i].posY + "px"; } moveSnow(); } function resize() { marginBottom = document.body.scrollHeight - 5; marginRight = document.body.clientWidth - 15; } function moveSnow() { for (i = 0; i <= snowMax; i++) { coords[i] += pos[i]; snow[i].posY += snow[i].sink; snow[i].style.left = snow[i].posX + lefr[i] * Math.sin(coords[i]) + "px"; snow[i].style.top = snow[i].posY + "px"; if (snow[i].posY >= marginBottom - 2 * snow[i].size || parseInt(snow[i].style.left) > (marginRight - 3 * lefr[i])) { snow[i].posX = randomise(marginRight - snow[i].size); snow[i].posY = 0; } } setTimeout("moveSnow()", snowRefresh); } for (i = 0; i <= snowMax; i++) { document.write("" + snowEntity + ""); } window.addEventListener('resize', resize); window.addEventListener('load', initSnow);