diff --git a/events/client/guildCreate.js b/events/client/guildCreate.js index af4e06b5..b5b803f5 100644 --- a/events/client/guildCreate.js +++ b/events/client/guildCreate.js @@ -4,7 +4,7 @@ import { MessageEmbed } from 'discord.js'; import dotenv from 'dotenv'; dotenv.config(); -const { statusChannel } = process.env; +const { statusChannel, NODE_ENV } = process.env; export default { name: 'guildCreate', @@ -21,7 +21,7 @@ export default { } // If stats channel settings exist, send bot stats to it - if (statusChannel) { + if (statusChannel && NODE_ENV !== 'development') { const channel = client.channels.resolve(statusChannel); const botCount = guild.members.cache.filter(member => member.user.bot).size; console.log(guild.memberCount); diff --git a/events/client/guildDelete.js b/events/client/guildDelete.js index 3998fc21..8084e8ef 100644 --- a/events/client/guildDelete.js +++ b/events/client/guildDelete.js @@ -4,7 +4,7 @@ import { MessageEmbed } from 'discord.js'; import dotenv from 'dotenv'; dotenv.config(); -const { statusChannel } = process.env; +const { statusChannel, NODE_ENV } = process.env; export default { name: 'guildDelete', @@ -17,7 +17,7 @@ export default { const blacklist = await guildBlacklist.findOne({ where: { guildID:guild.id } }); // If stats channel settings exist, send bot stats to it - if (statusChannel) { + if (statusChannel && NODE_ENV !== 'development') { const channel = client.channels.resolve(statusChannel); const botCount = guild.members.cache.filter(member => member.user.bot).size; console.log(guild.memberCount); diff --git a/events/client/ready.js b/events/client/ready.js index efe299fd..841eb758 100644 --- a/events/client/ready.js +++ b/events/client/ready.js @@ -1,7 +1,7 @@ import { exec } from 'node:child_process'; import dotenv from 'dotenv'; dotenv.config(); -const { statusChannel } = process.env; +const { statusChannel, NODE_ENV } = process.env; export default { name: 'ready', @@ -34,7 +34,7 @@ export default { console.log('===========[ READY ]==========='); // If stats channel settings exist, send bot stats to it - if (statusChannel) { + if (statusChannel && NODE_ENV !== 'development') { const channel = client.channels.resolve(statusChannel); channel.send(`Ready to serve in ${channelSize} channels on ${guildSize} servers.\nThere is ${commandSize} command loaded.\nRunning yt-dlp ${ytdlpVersion.replace('\n', '')}\n${client.readyAt}`); }