forked from Supositware/Haha-Yes
Add ratelimit and cooldowns
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commit
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2 changed files with 30 additions and 2 deletions
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@ -25,6 +25,8 @@ export default {
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option.setName('image')
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.setDescription('Optional attachment (Image only.)')
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.setRequired(false)),
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ratelimit: 3,
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cooldown: 3600,
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async execute(interaction) {
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await interaction.deferReply({ ephemeral: false });
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const client = interaction.client;
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@ -1,4 +1,5 @@
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import db from '../../models/index.js';
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const ratelimit = {};
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export default {
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name: 'interactionCreate',
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async execute(interaction) {
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@ -14,13 +15,38 @@ export default {
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return interaction.reply({ content: 'You are blacklisted.', ephemeral: true });
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}
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const command = client.commands.get(interaction.commandName);
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const userTag = interaction.user.tag;
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const userID = interaction.user.id;
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const commandName = interaction.commandName;
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console.log(`\x1b[33m${interaction.user.tag} (${interaction.user.id})\x1b[0m launched command \x1b[33m${interaction.commandName}\x1b[0m`);
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const command = client.commands.get(commandName);
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console.log(`\x1b[33m${userTag} (${userID})\x1b[0m launched command \x1b[33m${commandName}\x1b[0m`);
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if (!command) return;
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try {
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const date = new Date();
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if (ratelimit[userID]) {
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if (ratelimit[userID].cooldown) {
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if (commandName === ratelimit[userID].command && date > ratelimit[userID].cooldown) {
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ratelimit[userID].limit = 0;
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ratelimit[userID].cooldown = undefined;
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}
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}
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if (commandName === ratelimit[userID].command && command.ratelimit === ratelimit[userID].limit) {
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return await interaction.reply({ content: `You are being rate limited. You can try again in ${Math.floor((ratelimit[userID].cooldown - date) / 1000)} seconds.`, ephemeral: true });
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}
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}
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if (command.ratelimit) {
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ratelimit[userID] = { command: commandName, limit: ratelimit[userID] ? ratelimit[userID].limit + 1 : 1 };
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if (command.ratelimit === ratelimit[userID].limit) {
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date.setSeconds(date.getSeconds() + command.cooldown);
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ratelimit[userID] = { command: commandName, limit: ratelimit[userID].limit, cooldown: date };
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}
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}
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await command.execute(interaction);
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}
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catch (error) {
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