Change activity every 30 minutes and choose from random user or owner

This commit is contained in:
loicbersier 2020-01-09 23:38:37 +01:00
parent d77f623257
commit 6851daa978

View file

@ -33,44 +33,55 @@ class ReadyListener extends Listener {
console.log(`${this.client.readyAt}`);
//Bot status
if (Math.floor((Math.random() * 2) + 1) == 1) {
console.log('Status type: \x1b[32mWatching\x1b[0m');
setStatus(this.client);
// Change status every 30 minutes
setInterval(async () => {
setStatus(this.client);
}, 1800000);
let status = watch[Math.floor((Math.random() * watch.length))];
status = status.replace('${prefix}', prefix[0]);
this.client.user.setActivity(`${status} | My prefix is: ${prefix[0]} `, { type: 'WATCHING' });
} else {
console.log('Status type: \x1b[32mPlaying\x1b[0m');
async function setStatus(client) {
let random = Math.floor((Math.random() * 3));
if (random == 0) { // Random "Watching" status taken from json
console.log('Status type: \x1b[32mWatching\x1b[0m');
let status = watch[Math.floor((Math.random() * watch.length))];
status = status.replace('${prefix}', prefix[0]);
client.user.setActivity(`${status} | My prefix is: ${prefix[0]} `, { type: 'WATCHING' });
} else if (random == 1) { // Random "Playing" status taken from json
console.log('Status type: \x1b[32mPlaying\x1b[0m');
let status = game[Math.floor((Math.random() * game.length))];
status = status.replace('${prefix}', prefix[0]);
client.user.setActivity(`${status} | My prefix is: ${prefix[0]}`, { type: 'PLAYING' });
} else if (random == 2) { // Bot owner status
console.log('Status type: \x1b[32mCopying owner status\x1b[0m');
let owner = client.users.get(client.ownerID);
// { type: owner.presence.activity.type, name: owner.presence.activity.name, url: owner.presence.activity.url }
client.user.setActivity(`${owner.presence.activity.name} | My prefix is: ${prefix[0]}`, owner.presence.activity);
} else { // Random user statuss
console.log('Status type: \x1b[32mCopying random user status\x1b[0m');
let randomuser = client.users.random();
// If the random user have no activity or is a bot pick a new user
while (randomuser.presence.activity == null || randomuser.presence.activity.type == 'CUSTOM_STATUS' || randomuser.bot) {
randomuser = client.users.random();
}
// Get elapsed time from when the activity started
let diffMs = (new Date() - randomuser.presence.activity.timestamps.start);
let diffMins = Math.round(((diffMs % 86400000) % 3600000) / 60000);
let status = game[Math.floor((Math.random() * game.length))];
status = status.replace('${prefix}', prefix[0]);
this.client.user.setActivity(`${status} | My prefix is: ${prefix[0]}`, { type: 'PLAYING' });
client.user.setActivity(`${randomuser.username} is ${randomuser.presence.activity.type.toLowerCase()} ${randomuser.presence.activity.name} for ${diffMins} minutes | My prefix is: ${prefix[0]}`, { type: randomuser.presence.activity.type, url: randomuser.presence.activity.url, name: randomuser.presence.activity.name });
}
}
// If stats channel settings exist, send bot stats to it
if (statsChannel) {
const channel = this.client.channels.get(statsChannel);
channel.send(`Ready to serve in ${channelSize} channels on ${guildSize} servers, for a total of ${userSize} users.\nThere is ${commandSize} command loaded\n${this.client.readyAt}`);
}
/*
//Fetch messages in every channel ( so they can still enter starboard in case of reboot)
let array = [];
let channels = this.client.channels.array();
for (const channel of channels.values()) {
array.push(channel.id);
}
for (let i = 0; i < this.client.channels.size; i++) {
let channel = this.client.channels.get(array[i]);
if (channel.messages) {
channel.messages.fetch({ limit: 10 })
.then(messages => console.log(`Received ${messages.size} messages`))
.catch(err => console.error(err));
}
}
*/
// Expose stats
if (exposeStats) {