From ab079fa0b2c6fc78928b19b52ae4ecb884321b80 Mon Sep 17 00:00:00 2001
From: Supositware <sup@libtar.de>
Date: Mon, 15 Aug 2022 15:14:25 +0200
Subject: [PATCH] Set random status

---
 events/client/status.js | 35 +++++++++++++++++++++++++++++++++++
 1 file changed, 35 insertions(+)
 create mode 100644 events/client/status.js

diff --git a/events/client/status.js b/events/client/status.js
new file mode 100644
index 00000000..34b2b5f0
--- /dev/null
+++ b/events/client/status.js
@@ -0,0 +1,35 @@
+import game from '../../json/playing.json' assert {type: 'json'};
+import watch from '../../json/watching.json' assert {type: 'json'};
+
+export default {
+	name: 'ready',
+	once: true,
+	async execute(client) {
+		// Bot status
+		setStatus();
+		// Change status every 30 minutes
+		setInterval(async () => {
+			setStatus();
+		}, 1800000);
+
+		async function setStatus() {
+			const random = Math.floor((Math.random() * 2));
+			// Random "Watching" status taken from json
+			if (random === 0) {
+				console.log('Status type: \x1b[32mWatching\x1b[0m');
+
+				const status = watch[Math.floor((Math.random() * watch.length))];
+				console.log(`Setting status to: ${status}`);
+				client.user.setActivity(status, { type: 'WATCHING' });
+			}
+			// Random "Playing" status taken from json
+			else if (random === 1) {
+				console.log('Status type: \x1b[32mPlaying\x1b[0m');
+
+				const status = game[Math.floor((Math.random() * game.length))];
+				console.log(`Setting status to: ${status}`);
+				client.user.setActivity(status, { type: 'PLAYING' });
+			}
+		}
+	},
+};
\ No newline at end of file