make a "level" system

This commit is contained in:
loicbersier 2019-10-09 01:32:18 +02:00
parent fc0bd392c7
commit ad707cf9d4

View file

@ -1,27 +1,15 @@
// TODO:
// Make a level system per user and increasse difficutly based on the level
// higher the level the more ingredient required
// higher the level the less time you have to complete it
// Higher the level the less time you have to complete it
// Make the command less shit
const { Command } = require('discord-akairo');
const { MessageEmbed } = require('discord.js');
const borgar = require('../../models').borgar;
class borgarCommand extends Command {
constructor() {
super('borgar', {
aliases: ['borgar', 'hamburgor', 'hamborgar', 'burger', 'hamburger', 'borger'],
category: 'minigame',
args: [
{
id: 'ingredientNumber',
type: 'number',
default: 4
},
{
id: 'time',
type: 'number',
default: 10
}
],
description: {
content: 'Make amborgar,,,,,,,,,, ( MINI GAME VERY WIP, NO LEVEL YET )',
usage: '[number of ingredient] [time]',
@ -30,19 +18,48 @@ class borgarCommand extends Command {
});
}
async exec(message, args) {
if (args.time <= 0) args.time = 1;
const ingredients = [ 'bun', 'beef', 'salade', 'tomato', 'cheese', 'pickle', 'onion', 'garlic', 'basil', 'lettuce'];
async exec(message) {
let level;
let curxp;
let xp = Math.floor((Math.random() * 23) + 1);
const userInfo = await borgar.findOne({where: {userID:message.author.id}});
if (userInfo) {
curxp = userInfo.get('xp');
if (curxp < 100) {
level = 1;
} else if (curxp >= 100) {
level = 2;
} else if (curxp >= 200) {
level = 3;
} else if (curxp >= 300) {
level = 4;
} else if (curxp >= 400) {
level = 5;
} else if (curxp >= 500) {
level = 6;
}
} else {
curxp = 0;
level = 1;
}
const ingredients = ['beef', 'salade', 'tomato', 'cheese', 'pickle', 'onion', 'garlic', 'basil', 'lettuce'];
let hamIngredient = [];
for (let i = 0; i < args.ingredientNumber; i++) {
hamIngredient.push('bun');
for (let i = 1; i < level + Math.floor(Math.random() * 2) + 1; i++) {
hamIngredient[i] = ingredients[Math.floor(Math.random() * ingredients.length)];
}
hamIngredient.push('bun');
let borgarEmbed = new MessageEmbed()
.setTitle('hamborger delivery')
.setTitle('hamborger info')
.setDescription(`could you do me an **amborgar** that contain **${hamIngredient}**`)
.setFooter(`Level 0 | Once the ingredients dissapear you have ${args.time} seconds to do it!`)
.setFooter(`Level ${level} | Once the ingredients dissapear you have 10 seconds to do it!`)
.setTimestamp();
message.util.send(borgarEmbed)
@ -51,25 +68,43 @@ class borgarCommand extends Command {
borgarEmbed = new MessageEmbed()
.setTitle('hamborger delivery')
.setDescription('You have to put each ingredients in seperate messages!')
.setFooter(`Level 0 | you have ${args.time} seconds to make that hamborgor`)
.setFooter(`Level ${level} | you have 10 seconds to make that hamborgor`)
.setTimestamp();
message.util.edit(borgarEmbed);
const filter = m => m.content && m.author.id == message.author.id;
message.channel.awaitMessages(filter, {time: args.time * 1000, max: hamIngredient.length, errors: ['time'] })
message.channel.awaitMessages(filter, {time: 10 * 1000, max: hamIngredient.length, errors: ['time'] })
.then(messages => {
let userIngredient = messages.map(messages => messages.content);
let body;
if (userIngredient.toString().toLowerCase() == hamIngredient.toString()) {
return message.reply('u won bro,,,, that\'s kinda epic if i do say so myself');
} else if (userIngredient.length == hamIngredient.length) {
return message.reply(`you failed noob... you were supposed to make **${hamIngredient}**`);
} else if (userIngredient.length > hamIngredient.length) {
return message.reply('Too much ingredient...');
if (userIngredient.toString().toLowerCase() == hamIngredient.toString().toLowerCase()) {
let totalXP = curxp + xp;
body = {userID: message.author.id, level: level, xp: totalXP};
if (curxp == 0) {
message.reply(`u won bro,,,, that's kinda epic if i do say so myself\n**you gained ${xp} xp.**`);
} else {
message.reply(`u won bro,,,, that's kinda epic if i do say so myself\n**you gained ${xp} xp. you now have ${totalXP} xp**`);
}
} else {
let totalXP = curxp - xp;
body = {userID: message.author.id, level: level, xp: totalXP};
if (curxp == 0) {
message.reply(`you failed noob... you were supposed to make **${hamIngredient}**`);
} else {
message.reply(`you failed noob... you were supposed to make **${hamIngredient}**\n**you lost ${xp} xp. you now have ${totalXP} xp**`);
}
}
if (curxp == 0) {
borgar.create(body);
} else {
borgar.update(body, {where: {userID:message.author.id}});
}
})
.catch(() => {
return message.reply('You ran out of time noob...');
.catch(err => {
console.error(err);
return message.reply('You ran out of time noob... ( or an error occured )');
});
}, 3000);
});