Plugging friend sound

This commit is contained in:
Supositware 2023-06-04 19:02:44 +02:00
parent b559edcd10
commit ba42ef6f37
2 changed files with 14 additions and 1 deletions

View file

@ -1,5 +1,6 @@
import { ActivityType } from 'discord.js';
import game from '../../json/playing.json' assert {type: 'json'};
import music from '../../json/listening.json' assert {type: 'json'};
import watch from '../../json/watching.json' assert {type: 'json'};
export default {
@ -14,7 +15,7 @@ export default {
}, 1800000);
async function setStatus() {
const random = Math.floor((Math.random() * 2));
const random = Math.floor((Math.random() * 3));
let types, status;
// Random "Watching" status taken from json
if (random === 0) {
@ -35,6 +36,15 @@ export default {
console.log(`Setting status to: ${status}`);
types = [ ActivityType.Playing, ActivityType.Competing ];
}
else if (random === 2) {
console.log('Status type: \x1b[32mPlaying\x1b[0m');
status = music[Math.floor((Math.random() * music.length))];
status = status + ' | Now with slash commands!';
console.log(`Setting status to: ${status}`);
types = [ ActivityType.Listening ];
}
await client.user.setActivity(status, { type: types[Math.floor((Math.random() * types.length))] });
}
},

3
json/listening.json Normal file
View file

@ -0,0 +1,3 @@
[
"psychometricBussdown by oddballTheatre"
]