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audio 2 image

akairo
loicbersier 4 years ago
parent 68bfd7ed17
commit ca9b7cb419

@ -0,0 +1,80 @@
const { Command } = require('discord-akairo');
const ffmpeg = require('fluent-ffmpeg');
const fetch = require('node-fetch');
const fs = require('fs');
const os = require('os');
class audio2imageCommand extends Command {
constructor() {
super('audio2image', {
aliases: ['audio2image', 'a2i'],
category: 'fun',
clientPermissions: ['SEND_MESSAGES', 'ATTACH_FILES'],
args: [
{
id: 'link',
type: 'string',
},
{
id: 'video_size',
match: 'option',
flag: '--size'
}
],
description: {
content: 'Transform audio file into image. --size (a number) to get a bigger image NOTE: bigger image might fail ',
usage: '[link to audio] [--size anumber]',
examples: ['']
}
});
}
async exec(message, args) {
let Attachment = (message.attachments).array();
let url = args.link;
// Get attachment link
if (Attachment[0] && !args.link) {
url = Attachment[0].url;
}
let loadingmsg = await message.channel.send('Processing <a:loadingmin:527579785212329984>');
if (!url) return message.channel.send('Please attach an audio file or use an url');
fetch(url)
.then(res => {
const dest = fs.createWriteStream(`${os.tmpdir()}/${message.id}`);
res.body.pipe(dest);
dest.on('finish', () => {
ffmpeg(`${os.tmpdir()}/${message.id}`) // Convert to raw pcm
.audioBitrate(44100)
.audioChannels(1)
.format('s16le')
.audioCodec('pcm_s16le')
.output(`${os.tmpdir()}/${message.id}1.sw`)
.on('error', (err, stdout, stderr) => console.error(`${err}\n${stdout}\n${stderr}`))
.on('end', () => {
ffmpeg()
.input(`${os.tmpdir()}/${message.id}1.sw`)
//.size('1920x1080')
.inputOption('-pixel_format rgb24')
.inputOption('-video_size 640x480')
.inputFormat('rawvideo')
.frames('1')
.output(`${os.tmpdir()}/a2i${message.id}.png`)
.on('error', (err, stdout, stderr) => console.error(`${err}\n${stdout}\n${stderr}`))
.on('end', () => {
console.log('finished');
loadingmsg.delete();
return message.channel.send({files: [`${os.tmpdir()}/a2i${message.id}.png`]});
})
.run();
})
.run();
});
});
}
}
module.exports = audio2imageCommand;
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