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@ -1,6 +1,7 @@
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const { Command } = require('discord-akairo');
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const { Command } = require('discord-akairo');
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const util = require('util');
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const util = require('util');
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const exec = util.promisify(require('child_process').exec);
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const exec = util.promisify(require('child_process').exec);
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const os = require('os');
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const rand = require('../../../rand.js');
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const rand = require('../../../rand.js');
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class dectalkvcCommand extends Command {
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class dectalkvcCommand extends Command {
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@ -28,12 +29,13 @@ class dectalkvcCommand extends Command {
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}
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}
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async exec(message, args) {
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async exec(message, args) {
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let output = `${os.tmpdir()}/${message.id}_dectalk.wav`;
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args.decMessage = rand.random(args.decMessage, message);
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args.decMessage = rand.random(args.decMessage, message);
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args.decMessage = args.decMessage.replace('\n', ' ');
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args.decMessage = args.decMessage.replace('\n', ' ');
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let decMessage = '[:phoneme on] ' + args.decMessage.replace(/(["'$`\\])/g,'\\$1');
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let decMessage = '[:phoneme on] ' + args.decMessage.replace(/(["'$`\\])/g,'\\$1');
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if (process.platform == 'win32') {
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if (process.platform == 'win32') {
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exec(`cd .\\dectalk && .\\say.exe -w dectalkvc.wav "${decMessage}"`)
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exec(`cd .\\dectalk && .\\say.exe -w ${output} "${decMessage}"`)
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.catch(err => {
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.catch(err => {
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console.error(err);
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console.error(err);
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return message.channel.send('Oh no! an error has occured!');
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return message.channel.send('Oh no! an error has occured!');
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@ -43,7 +45,7 @@ class dectalkvcCommand extends Command {
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if (!voiceChannel) return message.say('Please enter a voice channel first.');
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if (!voiceChannel) return message.say('Please enter a voice channel first.');
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try {
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try {
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const connection = await voiceChannel.join();
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const connection = await voiceChannel.join();
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const dispatcher = connection.play('./dectalk/dectalk.wav');
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const dispatcher = connection.play(output);
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dispatcher.once('finish', () => voiceChannel.leave());
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dispatcher.once('finish', () => voiceChannel.leave());
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dispatcher.once('error', () => voiceChannel.leave());
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dispatcher.once('error', () => voiceChannel.leave());
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return null;
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return null;
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@ -56,7 +58,7 @@ class dectalkvcCommand extends Command {
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} else if (process.platform == 'linux' || process.platform == 'darwin') {
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} else if (process.platform == 'linux' || process.platform == 'darwin') {
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let loadingmsg = await message.channel.send('Processing ( this can take some time ) <a:loadingmin:527579785212329984>');
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let loadingmsg = await message.channel.send('Processing ( this can take some time ) <a:loadingmin:527579785212329984>');
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exec(`cd dectalk && DISPLAY=:0.0 wine say.exe -w dectalkvc.wav "${decMessage}"`)
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exec(`cd dectalk && DISPLAY=:0.0 wine say.exe -w ${output} "${decMessage}"`)
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.catch(err => {
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.catch(err => {
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loadingmsg.delete();
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loadingmsg.delete();
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console.error(err);
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console.error(err);
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@ -68,7 +70,7 @@ class dectalkvcCommand extends Command {
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try {
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try {
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loadingmsg.delete();
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loadingmsg.delete();
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const connection = await voiceChannel.join();
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const connection = await voiceChannel.join();
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const dispatcher = connection.play('./dectalk/dectalkvc.wav');
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const dispatcher = connection.play(output);
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dispatcher.once('finish', () => voiceChannel.leave());
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dispatcher.once('finish', () => voiceChannel.leave());
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dispatcher.once('error', () => voiceChannel.leave());
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dispatcher.once('error', () => voiceChannel.leave());
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return null;
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return null;
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