const { Command } = require('discord-akairo'); const Discord = require('discord.js'); const { createCanvas, loadImage, getContext } = require('canvas'); const superagent = require('superagent'); class IdubbbzPaintCommand extends Command { constructor() { super('idubbbzpaint', { aliases: ['idubbbzpaint', 'edupspaint'], category: 'images', args: [ { id: 'text', type: 'string' }, { id: 'image', type: 'string' } ] }); } async exec(message, args) { let text = args.text; let Attachment = (message.attachments).array(); let image = args.image; if (!Attachment[0] && !image) image = message.author.displayAvatarURL else if(Attachment[0] && Attachment[0].url.endsWith('gif')) return message.channel.send('Gif dosent work, sorry') else if (!image) image = Attachment[0].url message.channel.send('Processing ') .then(loadingmsg => loadingmsg.delete(2000)) const canvas = createCanvas(1024, 544) const applyText = (canvas, text) => { const ctx = canvas.getContext('2d'); // Declare a base size of the font let fontSize = 100; do { // Assign the font to the context and decrement it so it can be measured again ctx.font = `${fontSize -= 10}px ubuntu`; } while (ctx.measureText(text).width > 800 - 300); // Return the result to use in the actual canvas return ctx.font; }; const ctx = canvas.getContext('2d') const background = await loadImage(image); ctx.drawImage(background, 140, 40, 400, 340); const { body: buffer } = await superagent.get('https://image.noelshack.com/fichiers/2018/41/7/1539533685-untitled.png').catch(error => { return message.channel.send('An error as occured, please try again') }) const bg = await loadImage(buffer); ctx.drawImage(bg, 0, 0, canvas.width, canvas.height); ctx.font = applyText(canvas, text) ctx.fillStyle = '#ffffff'; ctx.fillText(text, canvas.width / 3, canvas.height / 1.1); const attachment = new Discord.Attachment(canvas.toBuffer(), 'edupspaint.png'); message.channel.send(attachment).catch(error => { message.channel.send('an error as occured. Check the bot/channel permissions') }) } } module.exports = IdubbbzPaintCommand;