import db from '../../models/index.js'; const guildBlacklist = db.guildBlacklist; import { MessageEmbed } from 'discord.js'; import dotenv from 'dotenv'; dotenv.config(); const { statusChannel, NODE_ENV } = process.env; export default { name: 'guildCreate', once: true, async execute(guild, client) { const guildOwner = await client.users.fetch(guild.ownerId); console.log(`${guild.name}\n${guild.memberCount} users\nOwner: ${guildOwner.username}\nOwner ID: ${guild.ownerId}`); const blacklist = await guildBlacklist.findOne({ where: { guildID:guild.id } }); if (blacklist) { guild.leave(); } // If stats channel settings exist, send bot stats to it if (statusChannel && NODE_ENV !== 'development') { const channel = client.channels.resolve(statusChannel); const botCount = guild.members.cache.filter(member => member.user.bot).size; console.log(guild.memberCount); const addEmbed = new MessageEmbed() .setColor('#52e80d') .setTitle('New boiz in town') .setURL('https://www.youtube.com/watch?v=6n3pFFPSlW4') .setThumbnail(guild.iconURL()) .addField('Guild', `${guild.name} (${guild.id})`) .addField('Total number of members', guild.memberCount.toString(), true) .addField('Number of users', (guild.memberCount - botCount).toString(), true) .addField('Number of bots', botCount.toString(), true) .addField('Owner', `${guildOwner.username} (${guild.ownerId})`, true) .setFooter({ text: `I'm now in ${client.guilds.cache.size} servers!` }) .setTimestamp(); if (blacklist) { return channel.send(`${guildOwner.username} (${guild.ownerId}) tried to add me to their guild while being blacklisted!\n${guild.name} (${guild.id})`); } channel.send({ embeds: [addEmbed] }); } }, };