const { Command } = require('discord.js-commando'); const textToSpeech = require('@google-cloud/text-to-speech'); const gclient = new textToSpeech.TextToSpeechClient(); const SelfReloadJSON = require('self-reload-json'); const fs = require('fs'); const blacklist = require('../../json/blacklist.json'); module.exports = class ttsvcCommand extends Command { constructor(client) { super(client, { name: 'ttsvc', group: 'fun', memberName: 'ttsvc', description: `Play what you write in tts in vc`, args: [ { key: 'text', prompt: 'What do you want to be said', type: 'string', } ] }); } async run(message, { text }) { let blacklistJson = new SelfReloadJSON('./json/blacklist.json'); if(blacklistJson[message.author.id]) return blacklist(blacklistJson[message.author.id] , message) // Construct the request const request = { input: {text: text}, // Select the language and SSML Voice Gender (optional) voice: {languageCode: 'en-US', ssmlGender: 'NEUTRAL'}, // Select the type of audio encoding audioConfig: {audioEncoding: 'MP3'}, }; // Performs the Text-to-Speech request gclient.synthesizeSpeech(request, (err, response) => { if (err) { console.error('ERROR:', err); return; } // Write the binary audio content to a local file fs.writeFile('ttsvc.mp3', response.audioContent, 'binary', err => { if (err) { console.error('ERROR:', err); message.say('An error has occured, the message is probably too long') return; } console.log('Audio content written to file: ttsvc.mp3'); const { voiceChannel } = message.member; // If not in voice channel ask user to join if (!voiceChannel) { return message.reply('please join a voice channel first!'); } else // If user say "stop" make the bot leave voice channel if (text == 'stop') { voiceChannel.leave(); message.say('I leaved the channel'); } else voiceChannel.join().then(connection => { const dispatcher = connection.playStream('./ttsvc.mp3'); // End at then end of the audio stream dispatcher.on('end', () => setTimeout(function(){ voiceChannel.leave(); }, 2000)); }); }); }); }}