const { Listener } = require('discord-akairo'); const akairoVersion = require('discord-akairo').version; const djsVersion = require('discord.js').version; const pjson = require('../../package.json'); const { prefix, statsChannel, ownerID, supportServer } = require('../../config.json'); const game = require('../../json/status/playing.json'); const watch = require('../../json/status/watching.json'); class ReadyListener extends Listener { constructor() { super('ready', { emitter: 'client', event: 'ready' }); } async exec() { let commandSize = this.client.commandHandler.modules.size; let clientTag = this.client.user.tag; let guildSize = this.client.guilds.size; let userSize = this.client.users.size; let channelSize = this.client.channels.size; let profilePicture = this.client.user.displayAvatarURL(); let clientID = this.client.user.id; let author = this.client.users.get(ownerID).tag; // Send stats to the console console.log('===========[ READY ]==========='); console.log(`\x1b[32mLogged in as \x1b[34m${clientTag}\x1b[0m! (\x1b[33m${clientID}\x1b[0m)`); console.log(`Ready to serve in \x1b[33m${channelSize}\x1b[0m channels on \x1b[33m${guildSize}\x1b[0m servers, for a total of \x1b[33m${userSize}\x1b[0m users.`); console.log(`There is \x1b[33m${commandSize}\x1b[0m command loaded`); console.log(`${this.client.readyAt}`); //Bot status if (Math.floor((Math.random() * 2) + 1) == 1) { console.log('Status type: \x1b[32mWatching\x1b[0m'); let status = watch[Math.floor((Math.random() * watch.length))]; status = status.replace('${prefix}', prefix[0]); this.client.user.setActivity(`${status} | My prefix is: ${prefix[0]} `, { type: 'WATCHING' }); } else { console.log('Status type: \x1b[32mPlaying\x1b[0m'); let status = game[Math.floor((Math.random() * game.length))]; status = status.replace('${prefix}', prefix[0]); this.client.user.setActivity(`${status} | My prefix is: ${prefix[0]}`, { type: 'PLAYING' }); } // If stats channel settings exist, send bot stats to it if (statsChannel) { const channel = this.client.channels.get(statsChannel); channel.send(`Ready to serve in ${channelSize} channels on ${guildSize} servers, for a total of ${userSize} users.\nThere is ${commandSize} command loaded\n${this.client.readyAt}`); } /* //Fetch messages in every channel ( so they can still enter starboard in case of reboot) let array = []; let channels = this.client.channels.array(); for (const channel of channels.values()) { array.push(channel.id); } for (let i = 0; i < this.client.channels.size; i++) { let channel = this.client.channels.get(array[i]); if (channel.messages) { channel.messages.fetch({ limit: 10 }) .then(messages => console.log(`Received ${messages.size} messages`)) .catch(err => console.error(err)); } } */ // Expose stats const port = 3000; const http = require('http'); const requestHandler = (req, res) => { // Refresh some info commandSize = this.client.commandHandler.modules.size; guildSize = this.client.guilds.size; userSize = this.client.users.size; profilePicture = this.client.user.displayAvatarURL(); let response = { 'commandSize': commandSize, 'ClientTag': clientTag, 'guildSize': guildSize, 'userSize': userSize, 'prefixSize': prefix.length, 'profilePicture': profilePicture, 'clientID': clientID, 'djsVersion': djsVersion, 'akairoVersion': akairoVersion, 'homepage': pjson.homepage, 'author': author, 'supportServer': supportServer }; res.statusCode = 200; res.setHeader('Content-Type', 'application/json'); res.end(JSON.stringify(response)); }; const server = http.createServer(requestHandler); server.listen(port, (err) => { if (err) { return console.log('something bad happened', err); } }); console.log(`Exposing stats on port ${port}`); console.log('===========[ READY ]==========='); } } module.exports = ReadyListener;